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Blizzard Entertainment:BlizzardCore

From Thunderbrew
Revision as of 00:32, 18 June 2025 by Phaneron (talk | contribs)

BlizzardCore was/is an internal standard library used by Blizzard. It is believed to have a similar role to Storm, except that its API more fully utilizes C++ features such as references and namespaces.

Features

  • File: provides a uniform filesystem API across platforms.


It is believed that BlizzardCore had a more

Datamining

Source files

References to source files from 3.3.5a:

Engine/Source/BlizzardCore/BlizzardCore/Include/Blizzard/Util/HashMap.h
Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/IOUnit/IOAlignUnit.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/IOUnit/IOFileUnit.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/IOUnit/IOUnitContainer.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/Mopaq/NewZerofill.h
Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/Mopaq/SFileArchives.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/Mopaq/SFile.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/System/Debug/StackCrawlMach.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/System/File/Filestack_Posix.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/System/File/Filestack_Streaming.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/System/File/Filestack_Win32.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/System/Memory/MemoryStorm.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/System/Memory/New.cpp
Engine/Source/BlizzardCore/BlizzardCore/Source/System/String/String.cpp

Symbols

At the time of 3.3.5a, BlizzardCore's API used the Blizzard namespace. Internal systems were typically placed in a namespace corresponding to the feature, such as System_File, System_SFile

What follows is a list of symbols believed to be part of BlizzardCore, obtained from the 4.1.0 client. Differences from 3.3.5a are known and confirmed, so don't assume they are the same version of BlizzardCore.

D .objc_class_name_BlizzardCore_URLCache
D .objc_class_name_BlizzardCoreURLConnectionDelegate
T DecompressOgg(void*, unsigned int, Blizzard::Util::Buffer<4194304ul, unsigned char>*)
T PurgeCacheFile(Blizzard::Mopaq::HSFILERecord*)
T GetUniqueBuffers(GLBatch const&, Blizzard::STL::HashSet<GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, Blizzard::STL::EqualFn<GLBuffer*>, Blizzard::STL::LessFn<GLBuffer*>, std::allocator<GLBuffer*>>*)
T GetUniqueBuffers(std::vector<GLBatch, std::allocator<GLBatch>> const&, Blizzard::STL::HashSet<GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, Blizzard::STL::EqualFn<GLBuffer*>, Blizzard::STL::LessFn<GLBuffer*>, std::allocator<GLBuffer*>>*)
T GetUniqueShaders(GLBatch const&, Blizzard::STL::HashSet<GLShader*, Blizzard::STL::HashFn<GLShader*>, Blizzard::STL::EqualFn<GLShader*>, Blizzard::STL::LessFn<GLShader*>, std::allocator<GLShader*>>*)
T ReleaseDeltaData(Blizzard::Mopaq::MpqHandleRecord*, System_SFile::ArchivePtr&)
T GetFileBlockEntry(Blizzard::Mopaq::HSARCHIVE__*, char const*, Blizzard::Util::Digest<16> const&, unsigned int, Blizzard::Mopaq::HSARCHIVE__**, System_SFile::ARCHIVEREC**, unsigned int*, char*)
T GetUniqueTextures(GLBatch const&, Blizzard::STL::HashSet<GLTexture*, Blizzard::STL::HashFn<GLTexture*>, Blizzard::STL::EqualFn<GLTexture*>, Blizzard::STL::LessFn<GLTexture*>, std::allocator<GLTexture*>>*)
T GetUniqueTextures(std::vector<GLBatch, std::allocator<GLBatch>> const&, Blizzard::STL::HashSet<GLTexture*, Blizzard::STL::HashFn<GLTexture*>, Blizzard::STL::EqualFn<GLTexture*>, Blizzard::STL::LessFn<GLTexture*>, std::allocator<GLTexture*>>*)
T DidReceiveResponse(NSURLResponse*, Blizzard::URL::DownloadCallback*)
T InitializeDeltaData(Blizzard::Mopaq::MpqHandleRecord*, System_Mopaq::MpqDeltaMetadata*)
T GetFilenameWithPrefix(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, char const*, char*, int)
T SpellVisualsBlizzardStop(BlizzardObject*)
T OpenMD5VerificationHandle(System_SFile::BLOCKENTRY*, int, unsigned int, Blizzard::Mopaq::MpqHandleRecord**)
T SpellVisualsBlizzardCreate(C3Vector const&, float, int, int, float)
T PrepareHandleForMD5Verification(Blizzard::Mopaq::MpqHandleRecord*, int, unsigned int)
T SpellVisualsBlizzardSetDeletedCallback(BlizzardObject*, void (*)(BlizzardObject*, void*), void*)
T SpellVisualsBlizzardSetFrameOfReference(BlizzardObject*, C44Matrix const*)
T System_File::IsReadOnly(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::GetFileInfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::GetFreeSpace(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::GetRootChars(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::SetCacheMode(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::SetAttributes(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::IsAbsolutePath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::ProcessDirFast(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::CreateDirectory(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::RemoveDirectory(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::MakeAbsolutePath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::GetWorkingDirectory(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::SetWorkingDirectory(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Copy(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Move(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Open(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Read(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Read(Blizzard::File::StreamRecord*, void*, long long, int*)
T System_File::Close(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Flush(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::ReadP(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Write(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Write(Blizzard::File::StreamRecord*, void const*, long long, int*)
T System_File::Create(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Delete(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Exists(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::GetPos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::SetEOF(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::SetPos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::WriteP(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_close(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_flush(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_mkdir(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_readp(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_rmdir(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_write(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_cwd(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_create(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_exists(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_getpos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_seteof(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_setpos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_unlink(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_writep(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_copy(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_move(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_open(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_read(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_dirwalk(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_close(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_flush(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_mkdir(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_readp(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_rmdir(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_write(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_shutdown(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_create(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_exists(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_getpos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_seteof(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_setpos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_unlink(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_writep(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_isabspath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_dirwalk(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_isreadonly(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_shutdown(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_getfileinfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_makeabspath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_setfileinfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_isabspath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_getfreespace(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_getrootchars(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_setcachemode(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_isreadonly(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_getfileinfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_makeabspath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_setfileinfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_getfreespace(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_getrootchars(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_setcachemode(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_cd(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_cwd(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::file_init(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_copy(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_move(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_open(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::null_read(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::Stacked::stream_cd(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_File::GetInode(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T System_File::LoadFile(Blizzard::File::StreamRecord*, void**, unsigned int*)
T System_File::Shutdown(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*)
T System_Mopaq::base_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::base_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::base_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::cache_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::cache_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::delta_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::delta_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::lock_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::mopaq_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::mopaq_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::null_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::null_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::base_reload(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::cache_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::cache_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::cache_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::delta_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::delta_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::memory_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::memory_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::mopaq_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::mopaq_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::mopaq_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::verify_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::ChecksumData::FinishSigning(System_Mopaq::ChecksumData*, Blizzard::Mopaq::MpqHandleRecord*)
T System_Mopaq::ChecksumData::FinishCrcAndMd5(System_Mopaq::ChecksumData*, Blizzard::Mopaq::MpqHandleRecord*)
T System_Mopaq::ChecksumData::FinishCrc(System_Mopaq::ChecksumData*, Blizzard::Mopaq::MpqHandleRecord*)
T System_Mopaq::ChecksumData::FinishMd5(System_Mopaq::ChecksumData*, Blizzard::Mopaq::MpqHandleRecord*)
T System_Mopaq::memory_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::memory_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::memory_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::OpenDiskFile(char const*, unsigned int, char const*, System_SFile::ARCHIVEREC*, Blizzard::Mopaq::HSFILERecord**)
T System_Mopaq::verify_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::verify_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::verify_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::cache_abandon(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::checksum_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::checksum_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::MD5VerifyData::MD5AndWrite(long long, long long, Blizzard::Mopaq::MpqHandleRecord*)
T System_Mopaq::metadata_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::metadata_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::checksum_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::checksum_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::CreateDiskFile(char const*, unsigned int, char const*, System_SFile::ARCHIVEREC*, Blizzard::Mopaq::HSFILERecord**)
T System_Mopaq::lock_operation(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::md5verify_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::md5verify_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::md5verify_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::md5verify_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::OpenArchiveFile(char const*, Blizzard::Mopaq::HSARCHIVE__*, System_SFile::ARCHIVEREC*, System_SFile::BLOCKENTRY const&, unsigned int, unsigned int, Blizzard::Mopaq::HSFILERecord**)
T System_Mopaq::base_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::base_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::base_setposition(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::InitializeHandle(Blizzard::Mopaq::MpqHandleRecord*, System_Mopaq::MpqParams*)
T System_Mopaq::cache_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::cache_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::CreateArchiveFile(char const*, System_SFile::ARCHIVEREC*, unsigned int, System_SFile::BLOCKENTRY const&, unsigned int, Blizzard::Mopaq::HSFILERecord**)
T System_Mopaq::delta_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::mopaq_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::mopaq_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::SectorReadHandler::SectorReadHandler(Blizzard::Mopaq::MpqHandleRecord*&, void*, bool)
T System_Mopaq::memory_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::memory_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::verify_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::verify_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::metadata_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::ReadAndInitializeMetadata(Blizzard::Mopaq::MpqHandleRecord*)
T System_Mopaq::Push(Blizzard::Mopaq::Mpqsystem&, Blizzard::Mopaq::Mpqsystem*)
T System_Mopaq::Cache::CleanCache(System_Mopaq::CacheData*, Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::Cache::GetCachedBlock(System_Mopaq::CacheData*, long long, bool, Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::Cache::CleanCacheEntry(System_Mopaq::CacheData*, unsigned int, Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::HoistAll(Blizzard::Mopaq::Mpqsystem*)
T System_Mopaq::base_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::base_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::DeltaData::PatchLevel(Blizzard::Mopaq::Mpqsystem*, unsigned char*, unsigned char*)
T System_Mopaq::DeltaData::PatchIntoBuffer(Blizzard::Mopaq::Mpqsystem*, unsigned char*)
T System_Mopaq::DeltaData::Read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::DeltaData::InitMd5s(Blizzard::Mopaq::Mpqsystem*)
T System_Mopaq::DeltaData::ReadInit(Blizzard::Mopaq::Mpqsystem*, bool)
T System_Mopaq::InitStack(Blizzard::Mopaq::Mpqsystem&, int)
T System_Mopaq::lock_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::null_func(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::null_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_Mopaq::null_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*)
T System_SComp::Compress(void*, unsigned int*, bool*, void const*, unsigned int, unsigned int, Blizzard::Mopaq::CompressionAlgorithm const*)
T System_SFile::ARCHIVEREC::LoadOldTable(System_SFile::ARCHIVEREC*, void*, Blizzard::Util::Buffer<4096ul, char>&, unsigned int, unsigned int, long long, unsigned int, Blizzard::Util::Digest<16> const&)
T System_SFile::ARCHIVEREC::LoadOldHashTable(Blizzard::Util::Buffer<4096ul, char>&)
T System_SFile::ARCHIVEREC::LoadOldBlockTable(Blizzard::Util::Buffer<4096ul, char>&)
T System_SFile::ARCHIVEREC::SetMD5(unsigned int, Blizzard::Util::Digest<16> const&)
T System_SFile::ARCHIVEREC::LoadTable(System_SFile::ARCHIVEREC*, Blizzard::Util::Buffer<4096ul, char>&, Blizzard::Util::Buffer<4096ul, char>&, long long, unsigned int, char const**, unsigned int&, unsigned int, unsigned int, Blizzard::Util::Digest<16> const&)
T System_SFile::GetArchivePtr(Blizzard::Mopaq::HSARCHIVE__*, bool)
T System_SFile::s_OpenArchive(System_SFile::ARCHIVEREC*, unsigned int, Blizzard::Mopaq::HSARCHIVE__**)
T System_SFile::SignatureHashTable::AddEntry(char const*, Blizzard::Util::Digest<16> const&)
T System_SFile::SignatureHashTable::GetEntry(char const*, Blizzard::Util::Digest<16>*)
T System_SFile::OpenDirectPathAsArchive(char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**)
T PatchOnDemand::PoDWriteJob::WriteFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, void const*, long long, Blizzard::Util::Digest<16> const&)
T PatchOnDemand::PoDWriteJob::PoDWriteJob(void const*, long long, Blizzard::Mopaq::HSARCHIVE__*, char const*, Blizzard::Util::Digest<16> const&)
T PatchOnDemand::Cache::ArchiveList::DirCallback(Blizzard::File::ProcessDirParms const&)
T System_Thread::AddToRegistry(Blizzard::Thread::ThreadRecord*)
T System_Thread::AllocateTLSSlot(Blizzard::Thread::TLSSlot*, void (*)(void*))
T System_Thread::RemoveFromRegistry(Blizzard::Thread::ThreadRecord*)
T System_Thread::AllocateLocalStorage(Blizzard::Thread::TLSSlot*, void (*)(void*))
T BlizzardObject::WorldObjectRender(void*, unsigned int, unsigned long long, unsigned int)
T BlizzardObject::SetFrameOfReference(C44Matrix const*)
T BlizzardObject::Init(C3Vector const&, char const*, float, float)
T BlizzardObject::Render(int)
T BlizzardObject::Update()
T BlizzardObject::~BlizzardObject()
T BackgroundCache::CacheManager::QueuePatchWrite(void const*, unsigned long long, Blizzard::Mopaq::HSFILERecord*, char const*, Blizzard::Util::Digest<16> const&)
T BackgroundCache::CacheManager::ResolveOggTarget(Blizzard::Mopaq::HSARCHIVE__*)
T BackgroundCache::CacheManager::ResolveUpdatePath(Blizzard::Mopaq::HSARCHIVE__*, char const*, char const*, char*, unsigned long)
T BackgroundCache::CacheManager::ResolvePatchTarget(Blizzard::Mopaq::HSARCHIVE__*)
T BackgroundCache::CacheManager::PatchCompleteCallback(void const*, unsigned long long, Blizzard::Mopaq::HSFILERecord*, Blizzard::Util::Digest<16> const&)
T System_Streaming::HttpCallback::Completed(Blizzard::URL::DownloadCallback::Status)
T ArchiveCheckpoint::ApplyRestorePoint(Blizzard::Mopaq::HSFILERecord*)
T CGDynamicObject_C::BlizzardDeletedCallback(BlizzardObject*, void*)
T OggToWavConversion::InitCache(bool (*)(void*, unsigned int, Blizzard::Util::Buffer<4194304ul, unsigned char>*))
T DownloadFileCallback::Completed(Blizzard::URL::DownloadCallback::Status)
T Tracker::TrackerHttpDataDownloadCallBack::Completed(Blizzard::URL::DownloadCallback::Status)
T Blizzard::DistributedTask::~DistributedTask()
T Blizzard::DistributedTaskPool::DistributedTaskPool()
T Blizzard::DistributedTaskPool::~DistributedTaskPool()
T Blizzard::Log::Flush(int)
T Blizzard::Log::Expand(int, char const*, char*, int, bool)
T Blizzard::Log::Printf(int, char const*, char const*, ...)
T Blizzard::Log::SetPref(int, int, Blizzard::Log::PrefValue)
T Blizzard::URL::DownloadURL(char const*, Blizzard::URL::DownloadCallback*)
T Blizzard::URL::DownloadCallback::GetTimeout()
T Blizzard::URL::DownloadCallback::ConnectedOK()
T Blizzard::URL::DownloadCallback::GetPostData()
T Blizzard::URL::DownloadCallback::ShouldBlock()
T Blizzard::URL::DownloadCallback::GetByteRange()
T Blizzard::URL::DownloadCallback::GetLastModified(char const*)
T Blizzard::URL::DownloadCallback::GetContentLength(long long)
T Blizzard::URL::DownloadCallback::GetHTTPStatusCode(int)
T Blizzard::URL::DownloadCallback::GetPostContentType()
T Blizzard::URL::DownloadCallback::WantIfModifiedSince()
T Blizzard::URL::DownloadCallback::Stop()
T Blizzard::URL::DownloadCallback::WantData()
T Blizzard::URL::DownloadCallback::GetCookie()
T Blizzard::URL::DownloadCallback::~DownloadCallback()
T Blizzard::URL::DownloadCallback::~DownloadCallback()
T Blizzard::File::SimpleGlob(char const*, char const*)
T Blizzard::File::GetFileInfo(char const*, Blizzard::File::FileInfo*)
T Blizzard::File::GetFileInfo(Blizzard::File::StreamRecord*)
T Blizzard::File::GetFileInfo(Blizzard::File::StreamRecord*, Blizzard::File::FileInfo*)
T Blizzard::File::IsDirectory(char const*)
T Blizzard::File::GetFreeSpace(char const*)
T Blizzard::File::SetLastError(int)
T Blizzard::File::SetAttributes(char const*, int)
T Blizzard::File::ProcessDirFast(char const*, void*, bool (*)(Blizzard::File::ProcessDirParms const&), bool)
T Blizzard::File::CreateDirectory(char const*, bool)
T Blizzard::File::RemoveDirectory(char const*)
T Blizzard::File::MakeAbsolutePath(char const*, char*, int, bool)
T Blizzard::File::GetLastErrorStack()
T Blizzard::File::SetLastErrorStack(Blizzard::Debug::ErrorStackRecord*)
T Blizzard::File::AddToLastErrorStack(int, char const*, int)
T Blizzard::File::GetWorkingDirectory(char*, int)
T Blizzard::File::SetWorkingDirectory(char const*)
T Blizzard::File::RemoveDirectoryAndContents(char const*, bool)
T Blizzard::File::Copy(char const*, char const*, bool)
T Blizzard::File::Move(char const*, char const*)
T Blizzard::File::Open(char const*, int, Blizzard::File::StreamRecord*&)
T Blizzard::File::Read(Blizzard::File::StreamRecord*, void*, int*)
T Blizzard::File::Read(Blizzard::File::StreamRecord*, void*, long long, int*, int)
T Blizzard::File::Close(Blizzard::File::StreamRecord*)
T Blizzard::File::Write(Blizzard::File::StreamRecord*, void const*, int)
T Blizzard::File::Write(Blizzard::File::StreamRecord*, void const*, int*)
T Blizzard::File::Delete(char const*)
T Blizzard::File::Exists(char const*)
T Blizzard::File::IsFile(char const*)
T Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job>::~RefCounted()
T Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job>::~RefCounted()
T Blizzard::Jobs::WorkerPool::RunOnThread(unsigned int (*)(void*), void*)
T Blizzard::Jobs::WorkerPool::GetCompletedJob()
T Blizzard::Jobs::WorkerPool::Pump()
T Blizzard::Jobs::WorkerPool::RunJob(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>)
T Blizzard::Jobs::WorkerPool::QueueJob(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job> const&)
T Blizzard::Jobs::WorkerPool::WorkerPool(int)
T Blizzard::Jobs::WorkerPool::WorkerPool(int)
T Blizzard::Jobs::WorkerPool::~WorkerPool()
T Blizzard::Jobs::WorkerPool::~WorkerPool()
T Blizzard::Jobs::WorkerPool::~WorkerPool()
T Blizzard::Jobs::Job::Job(int)
T Blizzard::Jobs::Job::~Job()
T Blizzard::Jobs::Job::~Job()
T Blizzard::Jobs::Job::~Job()
T Blizzard::Lock::MutexEnter(Blizzard::Lock::Mutex&)
T Blizzard::Lock::MutexLeave(Blizzard::Lock::Mutex&)
T Blizzard::Lock::EventCreate(Blizzard::Lock::Event&)
T Blizzard::Lock::MutexCreate(Blizzard::Lock::Mutex&)
T Blizzard::Lock::EventDestroy(Blizzard::Lock::Event&)
T Blizzard::Lock::MutexDestroy(Blizzard::Lock::Mutex&)
T Blizzard::Lock::ConstructOnce<System_MPQGlobals::Globals>::Construct(void*)
T Blizzard::Lock::ConstructOnce<Blizzard::Lock::RMutex>::Construct(void*)
T Blizzard::Lock::EventWaitForever(Blizzard::Lock::Event&)
T Blizzard::Lock::EventSet(Blizzard::Lock::Event&)
T Blizzard::Lock::EventWait(unsigned int, Blizzard::Lock::Event&)
T Blizzard::Time::GetTimestamp()
T Blizzard::Time::Milliseconds()
T Blizzard::Time::GetTimeElapsed(unsigned int, unsigned int)
T Blizzard::Time::Seconds()
T Blizzard::Util::BurtleBobI(void const*, unsigned int, unsigned int)
T Blizzard::Util::CryptoSHA1::Process(unsigned int*, unsigned char const*)
T Blizzard::Util::hashlittle(void const*, unsigned long, unsigned int)
T Blizzard::Util::hashlittle2(void const*, unsigned long, unsigned int*, unsigned int*)
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::Pop(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>&)
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::Pop()
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::Push(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job> const&)
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::Front()
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::~ThreadSafeQueue()
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::~ThreadSafeQueue()
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::Pop(Blizzard::Jobs::Job*&)
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::Pop()
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::Push(Blizzard::Jobs::Job* const&)
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::Front()
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::~ThreadSafeQueue()
T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::~ThreadSafeQueue()
T Blizzard::Util::MD5::Process(unsigned char const*)
T Blizzard::Util::MD5::Process(void const*, unsigned int)
T Blizzard::Util::itox(unsigned char)
T Blizzard::Util::SHA1::Hash(Blizzard::Util::Digest<20>&, void const*, unsigned int)
R Blizzard::Util::Digest<16>::k_invalid
T Blizzard::Util::hashbig(void const*, unsigned long, unsigned int)
T Blizzard::Util::BurtleBob(void const*, unsigned int, unsigned int)
T Blizzard::Crypt::RSA::Process(unsigned char*, unsigned int)
T Blizzard::Debug::CanonicalStr(char const*, char*, unsigned int)
T Blizzard::Debug::AddErrorToStack(Blizzard::Debug::ErrorStackRecord*, int, char const*, int)
T Blizzard::Debug::DefaultCallback(char const*, char const*, char const*, unsigned int)
T Blizzard::Debug::AmIBeingDebugged()
T Blizzard::Debug::ErrorStackAsText(Blizzard::Debug::ErrorStackRecord*)
T Blizzard::Debug::ErrorStackRecord::FindCategory(int)
T Blizzard::Debug::ErrorStackRecord::FindCategoryCode(int, int)
T Blizzard::Debug::SetAssertHandler(void (*)(char const*, char const*, char const*, unsigned int))
D Blizzard::Debug::g_ErrorStackEnabled
T Blizzard::Debug::StackCrawlWithSymbols(unsigned int, unsigned int, unsigned int)
T Blizzard::Debug::Assert(char const*, char const*, unsigned int)
T Blizzard::Debug::VAssert(char const*, char const*, char const*, unsigned int)
T Blizzard::Debug::GetSymbol(unsigned long, char*, unsigned int, unsigned int*, char*, unsigned int, unsigned int*)
T Blizzard::Mopaq::Enumerator::Enumerator(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int)
T Blizzard::Mopaq::Enumerator::~Enumerator()
T Blizzard::Mopaq::Enumerator::~Enumerator()
T Blizzard::Mopaq::Enumerator::~Enumerator()
T Blizzard::Mopaq::HSFILERecord::GetFileName()
T Blizzard::Mopaq::HSFILERecord::GetFileHandle()
T Blizzard::Mopaq::HSFILERecord::Repair()
T Blizzard::Mopaq::MPQEnumerator::Initialize()
T Blizzard::Mopaq::MPQEnumerator::SynthesizeDirectories(char const*)
T Blizzard::Mopaq::MPQEnumerator::Enumerate(char*, unsigned long)
T Blizzard::Mopaq::MPQEnumerator::MPQEnumerator(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int)
T Blizzard::Mopaq::MPQEnumerator::~MPQEnumerator()
T Blizzard::Mopaq::MPQEnumerator::~MPQEnumerator()
T Blizzard::Mopaq::MPQEnumerator::~MPQEnumerator()
T Blizzard::Mopaq::SFileLoadFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, void**, unsigned int*, unsigned int, unsigned int)
T Blizzard::Mopaq::SFileLoadFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, void*, unsigned int*, unsigned int, unsigned int)
T Blizzard::Mopaq::SFileReadFile(Blizzard::Mopaq::HSFILERecord*, void*, unsigned int, unsigned int*)
T Blizzard::Mopaq::ArchiveOptions::ArchiveOptions()
T Blizzard::Mopaq::SetupHashEntry(System_SFile::ArchivePtrLocked&, char const*, System_SFile::BLOCKENTRY const&, int)
T Blizzard::Mopaq::SFileCloseFile(Blizzard::Mopaq::HSFILERecord*)
T Blizzard::Mopaq::SFileWriteFile(Blizzard::Mopaq::HSFILERecord*, void const*, unsigned int)
T Blizzard::Mopaq::MpqErrorHandler::GetBadSectorList(std::vector<unsigned int, std::allocator<unsigned int>>&)
T Blizzard::Mopaq::MpqErrorHandler::HandleMD5BlockError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int, int, unsigned int, unsigned char*)
T Blizzard::Mopaq::MpqErrorHandler::HandleWriteFileError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long)
T Blizzard::Mopaq::MpqErrorHandler::HandleReadMPQFileError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int*)
T Blizzard::Mopaq::MpqErrorHandler::HandleReadChecksumError(Blizzard::Mopaq::MpqHandleRecord*)
T Blizzard::Mopaq::MpqErrorHandler::HandleInitSectorTableError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int)
T Blizzard::Mopaq::MpqErrorHandler::HandleDecompressSectorError(unsigned int)
T Blizzard::Mopaq::MpqErrorHandler::HandleNonStreamableFileError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int)
T Blizzard::Mopaq::MpqErrorHandler::~MpqErrorHandler()
T Blizzard::Mopaq::MpqErrorHandler::~MpqErrorHandler()
T Blizzard::Mopaq::MpqHandleRecord::Release()
T Blizzard::Mopaq::SFileCreateFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int, unsigned int, Blizzard::Mopaq::HSFILERecord**)
T Blizzard::Mopaq::SFileDeleteFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int)
T Blizzard::Mopaq::SFileFileExists(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int, Blizzard::Mopaq::HSARCHIVE__**)
T Blizzard::Mopaq::SFileGetFileMD5(Blizzard::Mopaq::HSFILERecord*, Blizzard::Util::Digest<16>*)
T Blizzard::Mopaq::SFileOpenFileEx(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int, Blizzard::Mopaq::HSFILERecord**)
T Blizzard::Mopaq::SFileOpenFileEx(Blizzard::Mopaq::HSARCHIVE__*, char const*, Blizzard::Util::Digest<16> const&, unsigned int, Blizzard::Mopaq::HSFILERecord**)
T Blizzard::Mopaq::SFileUnloadFile(void*)
T Blizzard::Mopaq::OnDiskEnumerator::Initialize()
T Blizzard::Mopaq::OnDiskEnumerator::DoGlobCallback(Blizzard::File::ProcessDirParms const&)
T Blizzard::Mopaq::OnDiskEnumerator::Enumerate(char*, unsigned long)
T Blizzard::Mopaq::OnDiskEnumerator::OnDiskEnumerator(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int)
T Blizzard::Mopaq::OnDiskEnumerator::~OnDiskEnumerator()
T Blizzard::Mopaq::OnDiskEnumerator::~OnDiskEnumerator()
T Blizzard::Mopaq::SetFileSignature(char*, Blizzard::Util::Digest<16> const&)
T Blizzard::Mopaq::SFileFileIsLocal(char const*, Blizzard::Streaming::MakeLocalOption)
T Blizzard::Mopaq::SFileFileIsLocal(Blizzard::Mopaq::HSARCHIVE__*, unsigned int)
T Blizzard::Mopaq::SFileFileIsLocal(Blizzard::Mopaq::HSFILERecord*, Blizzard::Streaming::MakeLocalOption)
T Blizzard::Mopaq::SFileGetFileName(Blizzard::Mopaq::HSFILERecord*, char*, unsigned int)
T Blizzard::Mopaq::SFileGetFileSize(Blizzard::Mopaq::HSFILERecord*)
T Blizzard::Mopaq::SFileGetFileSize(Blizzard::Mopaq::HSFILERecord*, unsigned int*)
T Blizzard::Mopaq::SFileOpenArchive(char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**)
T Blizzard::Mopaq::SFileOpenArchive(Blizzard::Mopaq::HSFILERecord*, char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**)
T Blizzard::Mopaq::SFileSetBasePath(char const*)
T Blizzard::Mopaq::IsArchiveComplete(Blizzard::Mopaq::HSARCHIVE__*)
T Blizzard::Mopaq::SFileCloseArchive(Blizzard::Mopaq::HSARCHIVE__*)
T Blizzard::Mopaq::SFileGetLastError()
T Blizzard::Mopaq::SFileCreateArchive(char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**, Blizzard::Mopaq::ArchiveOptions const*)
T Blizzard::Mopaq::SFileCreateArchive(Blizzard::Mopaq::HSFILERecord*, char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**, Blizzard::Mopaq::ArchiveOptions const*)
T Blizzard::Mopaq::SFileEnableRawRead(bool)
T Blizzard::Mopaq::SFileMakeFileLocal(Blizzard::Mopaq::HSARCHIVE__*, unsigned int, long long, unsigned int, Blizzard::Streaming::MakeLocalOption, bool)
T Blizzard::Mopaq::SFileMakeFileLocal(Blizzard::Mopaq::HSFILERecord*, Blizzard::Streaming::MakeLocalOption, bool, Blizzard::Streaming::MakeLocalParams*)
T Blizzard::Mopaq::SFileGetArchiveName(Blizzard::Mopaq::HSARCHIVE__*, char*, unsigned int)
T Blizzard::Mopaq::SFileGetFileDetails(Blizzard::Mopaq::HSARCHIVE__*, char const*, Blizzard::Util::Digest<16> const&, unsigned int, Blizzard::Mopaq::HSARCHIVE__**, System_SFile::ARCHIVEREC*&, System_SFile::BLOCKENTRY&)
T Blizzard::Mopaq::SFileSetFilePointer(Blizzard::Mopaq::HSFILERecord*, int, int*, unsigned int)
T Blizzard::Mopaq::SFileOpenArchiveView(Blizzard::Mopaq::HSARCHIVE__*, char const*, int, Blizzard::Mopaq::HSARCHIVE__**)
T Blizzard::Mopaq::SetSignatureCheckMode(Blizzard::Mopaq::MD5Mode)
T Blizzard::Mopaq::SFileEnumerateArchive(Blizzard::Mopaq::Enumerator*, char*, unsigned long)
T Blizzard::Mopaq::SFileGetArchiveHandle(char const*)
T Blizzard::Mopaq::SFileGetIsLocalAmount(char const*, long long&, long long&)
T Blizzard::Mopaq::SFileGetIsLocalAmount(Blizzard::Mopaq::HSFILERecord*, long long&, long long&)
T Blizzard::Mopaq::SFileGetPatchMetadata(Blizzard::Mopaq::HSARCHIVE__*, Blizzard::Util::Buffer<4096ul, char>&)
T Blizzard::Mopaq::SFileSetChecksumFlags(Blizzard::Mopaq::HSARCHIVE__*, unsigned int)
T Blizzard::Mopaq::SFileGetLogicalArchive(Blizzard::Mopaq::HSFILERecord*, Blizzard::Mopaq::HSARCHIVE__**)
T Blizzard::Mopaq::SFileHasHigherPriority(char const*, char const*)
T Blizzard::Mopaq::DeltaCompletionCallback::Callback()
T Blizzard::Mopaq::DeltaCompletionCallback::~DeltaCompletionCallback()
T Blizzard::Mopaq::DeltaCompletionCallback::~DeltaCompletionCallback()
T Blizzard::Mopaq::MPQEnumeratorBlockOrder::Initialize()
T Blizzard::Mopaq::MPQEnumeratorBlockOrder::Enumerate(char*, unsigned long)
T Blizzard::Mopaq::MPQEnumeratorBlockOrder::~MPQEnumeratorBlockOrder()
T Blizzard::Mopaq::MPQEnumeratorBlockOrder::~MPQEnumeratorBlockOrder()
T Blizzard::Mopaq::SFileEnableDirectAccess(unsigned int)
T Blizzard::Mopaq::SFileGetArchiveFullName(Blizzard::Mopaq::HSARCHIVE__*, char*, unsigned int)
T Blizzard::Mopaq::ClearBlockTableMD5Checks()
T Blizzard::Mopaq::SetPatchCompleteCallback(void (*)(void const*, unsigned long long, Blizzard::Mopaq::HSFILERecord*, Blizzard::Util::Digest<16> const&))
T Blizzard::Mopaq::SFileGetStreamedFileSize(Blizzard::Mopaq::HSARCHIVE__*, unsigned int)
T Blizzard::Mopaq::SetSignatureErrorCallback(void (*)(char const*, char const*))
T Blizzard::Mopaq::SFileGetArchiveBlockCount(Blizzard::Mopaq::HSARCHIVE__*)
T Blizzard::Mopaq::SFileAuthenticateArchiveEx(Blizzard::Mopaq::HSARCHIVE__*, Blizzard::Mopaq::AuthResult*, unsigned char const*, unsigned int, unsigned char const*, unsigned int, char const*)
T Blizzard::Mopaq::SFileGetTotalIsLocalAmount(long long&, long long&)
T Blizzard::Mopaq::SFileOpenArchiveEnumerator(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int, Blizzard::Mopaq::Enumerator**)
T Blizzard::Mopaq::SFileCloseArchiveEnumerator(Blizzard::Mopaq::Enumerator*)
T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleLoadAndVerify(Blizzard::Mopaq::HSFILERecord*, unsigned char*, long long, unsigned int, Blizzard::Util::Digest<16> const&)
T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleMD5BlockError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int, int, unsigned int, unsigned char*)
T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleMPQHeaderV3Error(Blizzard::Mopaq::HSFILERecord*, unsigned char*, long long, unsigned int)
T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleInitSectorTableError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int)
T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleNonStreamableFileError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int)
T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::~MpqRepairOnDemandErrorHandler()
T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::~MpqRepairOnDemandErrorHandler()
T Blizzard::Mopaq::MpqStandaloneRepairErrorHandler::GetBadSectorList(std::vector<unsigned int, std::allocator<unsigned int>>&)
T Blizzard::Mopaq::MpqStandaloneRepairErrorHandler::HandleDecompressSectorError(unsigned int)
T Blizzard::Mopaq::MpqStandaloneRepairErrorHandler::~MpqStandaloneRepairErrorHandler()
T Blizzard::Mopaq::MpqStandaloneRepairErrorHandler::~MpqStandaloneRepairErrorHandler()
T bool Blizzard::Patch::PatchStream<MpqPatchStream>::Search<Blizzard::Patch::MD5Chunk>(unsigned int, unsigned long&, Blizzard::Patch::MD5Chunk&)
T bool Blizzard::Patch::PatchStream<Blizzard::Patch::PatchBuffer>::Search<Blizzard::Patch::Chunk<0u>>(unsigned int, unsigned long&, Blizzard::Patch::Chunk<0u>&)
T bool Blizzard::Patch::PatchStream<Blizzard::Patch::MemoryStream>::Search<Blizzard::Patch::MD5Chunk>(unsigned int, unsigned long&, Blizzard::Patch::MD5Chunk&)
T Blizzard::Patch::ApplyTransform(Blizzard::Patch::TransformChunk const*, unsigned char*, unsigned int, unsigned char const*, unsigned int)
T Blizzard::Patch::ApplyBSDiffPatch(unsigned char const*, unsigned int, unsigned char*, unsigned int, unsigned char const*, unsigned int)
T Blizzard::Patch::Apply(unsigned char const*, unsigned int, unsigned char*, unsigned int, unsigned char*, unsigned int, unsigned int)
T Blizzard::Patch::Patch::CreatePatch(Blizzard::Patch::PatchBuffer*, Blizzard::Patch::Error&)
T Blizzard::Patch::Patch::GetPatch(unsigned char const*, unsigned long)
T Blizzard::Using::StartUsing(char const*)
T Blizzard::Using::StopUsing(char const*)
T Blizzard::Memory::GetPhysicalMemory()
T Blizzard::Memory::Free(void*)
T Blizzard::Memory::Free(void*, unsigned int, char const*, unsigned int, char const*)
T Blizzard::Memory::Allocate(unsigned int)
T Blizzard::Memory::Allocate(unsigned int, unsigned int)
T Blizzard::Memory::Allocate(unsigned int, unsigned int, char const*, unsigned int, char const*)
T Blizzard::Repair::SetRepairReportCallbacks(void (*)(char const*, long long, unsigned int, char const*), void (*)(char const*, long long, unsigned int))
T Blizzard::Repair::LogRepair(char const*, ...)
T Blizzard::String::FindReverse(char const*, char, unsigned long)
T Blizzard::String::FindReverse(char const*, char const*, unsigned long)
T Blizzard::String::QuickFormat<1024>::QuickFormat(char const*, ...)
T Blizzard::String::QuickFormat<1088>::QuickFormat(char const*, ...)
T Blizzard::String::QuickFormat<24>::QuickFormat(char const*, ...)
T Blizzard::String::QuickFormat<32>::QuickFormat(char const*, ...)
T Blizzard::String::QuickFormat<40>::QuickFormat(char const*, ...)
T Blizzard::String::QuickFormat<64>::QuickFormat(char const*, ...)
T Blizzard::String::TextCompare(char const*, char const*, unsigned long)
T Blizzard::String::FindFilename(char*)
T Blizzard::String::FindFilename(char const*)
T Blizzard::String::MakeUnivPath(char const*, char*, int)
T Blizzard::String::FindExtension(char*)
T Blizzard::String::FindExtension(char const*)
T Blizzard::String::MakeBackslashPath(char const*, char*, int)
T Blizzard::String::ForceTrailingSeparator(char*, int, char)
T Blizzard::String::FindPathSeparatorReverse(char*, unsigned long)
T Blizzard::String::FindExtensionWithLeadingDot(char*)
T Blizzard::String::Copy(char*, char const*, unsigned long)
T Blizzard::String::Find(char const*, char, unsigned long)
T Blizzard::String::Find(char const*, char const*, unsigned long)
T Blizzard::String::Equal(char const*, char const*)
T Blizzard::String::FindI(char const*, char const*, unsigned long)
T Blizzard::String::Append(char*, char const*, unsigned long)
T Blizzard::String::EqualI(char const*, char const*)
T Blizzard::String::EqualI(char const*, char const*, unsigned long)
T Blizzard::String::Format(char*, unsigned int, char const*, ...)
T Blizzard::String::Length(char const*)
T Blizzard::String::MemCopy(void*, void const*, int)
T Blizzard::String::MemFill(void*, unsigned int, unsigned char)
T Blizzard::String::VFormat(char*, unsigned int, char const*, char*)
T Blizzard::String::CompareI(char const*, char const*)
T Blizzard::String::JoinPath(char*, int, char const*, char const*)
T Blizzard::String::Duplicate(char const*)
T Blizzard::String::SplitPath(char const*, char*, int, char*, int)
T Blizzard::String::Translate(char const*, char*, unsigned int, char const*, char const*)
T Blizzard::Thread::LocalObject<System_File::FileError>::New(void*)
T Blizzard::Thread::LocalObject<System_File::FileError>::Delete(void*)
T Blizzard::Thread::LocalObject<System_SComp::ZlibAllocBuffer>::New(void*)
T Blizzard::Thread::LocalObject<System_SComp::ZlibAllocBuffer>::Delete(void*)
T Blizzard::Thread::LocalObject<System_SFile::RawReadInfo>::New(void*)
T Blizzard::Thread::LocalObject<System_SFile::RawReadInfo>::Delete(void*)
T Blizzard::Thread::LocalObject<System_SFile2::SFileFatalInfo>::New(void*)
T Blizzard::Thread::LocalObject<System_SFile2::SFileFatalInfo>::Delete(void*)
T Blizzard::Thread::LocalObject<LocalStorageZeroInit<NSOpenGLContext*>::ZeroInit>::New(void*)
T Blizzard::Thread::LocalObject<LocalStorageZeroInit<NSOpenGLContext*>::ZeroInit>::Delete(void*)
T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLDevice*>::ZeroInit>::New(void*)
T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLDevice*>::ZeroInit>::Delete(void*)
T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLDevice*>::ZeroInit>::operator LocalStorageZeroInit<GLDevice*>::ZeroInit&()
T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLContext*>::ZeroInit>::New(void*)
T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLContext*>::ZeroInit>::Delete(void*)
T Blizzard::Thread::LocalObject<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>::New(void*)
T Blizzard::Thread::LocalObject<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>::Delete(void*)
T Blizzard::Thread::WaitForever(Blizzard::Thread::ThreadRecord*)
T Blizzard::Thread::CreateFromPool(Blizzard::Thread::ThreadPoolRecord*, unsigned int (*)(void*), void*, Blizzard::Thread::ThreadRecord**, int, int)
T Blizzard::Thread::ThreadPoolRecord::GetWorker(int, int)
T Blizzard::Thread::ThreadPoolRecord::ThreadPoolRecord(unsigned int, unsigned int, long long, Blizzard::Thread::Affinity const&)
T Blizzard::Thread::ThreadPoolRecord::~ThreadPoolRecord()
T Blizzard::Thread::RegisterLocalStorage(Blizzard::Thread::TLSSlot*, void* (*)(void*), void*, void (*)(void*))
T Blizzard::Thread::Close(Blizzard::Thread::ThreadRecord*)
T Blizzard::Thread::Create(unsigned int (*)(void*), void*, Blizzard::Thread::ThreadRecord**, char const*, int, int)
T Blizzard::Thread::Exists(Blizzard::Thread::ThreadRecord*)
T Blizzard::Process::GetProcessPath(char*, int)
T Blizzard::Process::GetComputerName(char*, int)
T Blizzard::Process::GetProcessDirectory(char*, int)
T Blizzard::Process::LaunchChildProcessWithArguments(char const*, char const*, void (*)(void*), void*, bool)
T Blizzard::Process::Sleep(unsigned int)
T Blizzard::SBigDel(Blizzard::BigData*)
T Blizzard::SBigNew(Blizzard::BigData**)
T Blizzard::Storage::FetchError(Blizzard::Storage::StorageUnit*, long long, int, Blizzard::Storage::ChunkState::State)
T Blizzard::Storage::HttpSource::Read(void*, long long, int)
T Blizzard::Storage::HttpSource::~HttpSource()
T Blizzard::Storage::HttpSource::~HttpSource()
T Blizzard::Storage::Initialize()
B Blizzard::Storage::s_cmdEvent
T Blizzard::Storage::SetRangeAs(Blizzard::Storage::StorageUnit*, long long, int, Blizzard::Storage::ChunkState::State)
T Blizzard::Storage::CacheSource::Read(void*, long long, int)
T Blizzard::Storage::CacheSource::~CacheSource()
T Blizzard::Storage::CacheSource::~CacheSource()
T Blizzard::Storage::PartialFile::Invalidate(long long, long long)
T Blizzard::Storage::PartialFile::CreateShared(Blizzard::File::Filesystem*, char const*, long long, int)
T Blizzard::Storage::PartialFile::RebuildHeader()
T Blizzard::Storage::PartialFile::WriteUnaligned(void const*, long long, int)
T Blizzard::Storage::PartialFile::RebuildLocalityMap(bool)
T Blizzard::Storage::PartialFile::UpdatePartialBlock(unsigned int, unsigned int)
T Blizzard::Storage::PartialFile::ParseFileFromHeader(Blizzard::File::StreamRecord*, Blizzard::Storage::BitField**, int*, long long*, int*)
T Blizzard::Storage::PartialFile::FileIsCompletePartialFile(Blizzard::File::StreamRecord*, long long, long long)
T Blizzard::Storage::PartialFile::Read(void*, long long, int)
T Blizzard::Storage::PartialFile::Close()
T Blizzard::Storage::PartialFile::Flush()
T Blizzard::Storage::PartialFile::Write(void const*, long long, int)
T Blizzard::Storage::PartialFile::ParseFile()
T Blizzard::Storage::PartialFile::PartialFile()
T Blizzard::Storage::PartialFile::~PartialFile()
T Blizzard::Storage::PartialFile::~PartialFile()
T Blizzard::Storage::PartialFile::~PartialFile()
T Blizzard::Storage::StorageUnit::AddCacheEntry(short, long long, int, Blizzard::Storage::StorageSystem::BufferHandle)
T Blizzard::Storage::StorageUnit::ReserveChunks()
T Blizzard::Storage::StorageUnit::SetHttpSource(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, long long)
T Blizzard::Storage::StorageUnit::FetchDeferData(Blizzard::Storage::Range*, short)
T Blizzard::Storage::StorageUnit::FlushCacheEntries(short)
T Blizzard::Storage::StorageUnit::ReadLocal(void*, long long, int)
T Blizzard::Storage::StorageUnit::StorageUnit()
T Blizzard::Storage::StorageUnit::~StorageUnit()
T Blizzard::Storage::BackingStore::~BackingStore()
T Blizzard::Storage::BackingStore::~BackingStore()
T Blizzard::Storage::PartialBlock::SetPartial(unsigned int, unsigned int)
D Blizzard::Storage::s_Chunk_Size
D Blizzard::Storage::s_StorageMap
T Blizzard::Storage::StorageSystem::RecoverMemory(Blizzard::Storage::StorageUnit*, int)
T Blizzard::Storage::StorageSystem::ReleaseChunks(Blizzard::Storage::StorageSystem::BufferHandle)
T Blizzard::Storage::StorageSystem::AllocateChunks(int)
T Blizzard::Storage::StorageSystem::EnableWriteback(bool)
T Blizzard::Storage::StorageSystem::AllocateSubChunks(Blizzard::Storage::StorageSystem::BufferHandle, int, int)
T Blizzard::Storage::StorageSystem::StorageSystem()
T Blizzard::Storage::StorageSystem::~StorageSystem()
T Blizzard::Storage::StorageThread(void*)
T Blizzard::Storage::GetRandomRange(Blizzard::Storage::StorageUnit*, long long, int, Blizzard::Storage::Range*)
T Blizzard::Storage::GetStorageInfo(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
B Blizzard::Storage::s_storageMutex
D Blizzard::Storage::s_storageReady
D Blizzard::Storage::s_threadExited
B Blizzard::Storage::g_StorageSystem
D Blizzard::Storage::s_threadShutdown
D Blizzard::Storage::s_CmdQueue_Storage
T Blizzard::Storage::Read(Blizzard::Storage::StorageUnit*, void*, long long, int)
T Blizzard::Storage::Close(Blizzard::Storage::StorageUnit*)
T Blizzard::Storage::Write(Blizzard::Storage::StorageUnit*, Blizzard::Storage::StorageSystem::BufferHandle, long long, int, short)
T Blizzard::Storage::Acquire(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T Blizzard::Storage::GetRange(Blizzard::Storage::StorageUnit*, long long, int, int*, bool)
T Blizzard::Storage::Shutdown()
T Blizzard::Unicode::ConvertUTF16to8(char*, unsigned int, unsigned short const*, unsigned int, unsigned int*, unsigned int*)
T Blizzard::Unicode::ConvertUTF8to16(unsigned short*, unsigned int, char const*, unsigned int, unsigned int*, unsigned int*)
T Blizzard::Unicode::ConvertUTF8to16Len(char const*, unsigned int, unsigned int*)
T Blizzard::Unicode::GetCodepointFromUTF8(char const**)
T Blizzard::Hardware::GetFingerprint(Blizzard::Hardware::Fingerprint*)
T Blizzard::Hardware::GetProcessorFeatures()
T Blizzard::Hardware::ExtendedProcessorFeatures(Blizzard::Hardware::ProcessorFeatures&)
T Blizzard::BigBuffer::operator[](unsigned int)
D Blizzard::Streaming::AddLatency::accumulatorNs
T Blizzard::Streaming::AddLatency::~AddLatency()
T Blizzard::Streaming::FileThread(void*)
D Blizzard::Streaming::k_UNC_FILE
D Blizzard::Streaming::k_UNC_HTTP
B Blizzard::Streaming::s_cmdEvent
B Blizzard::Streaming::s_cmdMutex
D Blizzard::Streaming::StreamingX::Statistics::ms_needSpeed
T Blizzard::Streaming::StreamingX::Statistics::Callback()
B Blizzard::Streaming::StreamingX::Statistics::ms_stats
D Blizzard::Streaming::StreamingX::g_lowCommandInterval
D Blizzard::Streaming::StreamingX::g_IsEnableP2PCallBack
D Blizzard::Streaming::StreamingX::g_maxLowCommandInterval
D Blizzard::Streaming::StreamingX::g_stepLowCommandInterval
D Blizzard::Streaming::StreamingX::g_StreamingDataRequireCallBack
D Blizzard::Streaming::s_NsPerByte
T Blizzard::Streaming::FileManifest::ReadDirectFile(char const*)
T Blizzard::Streaming::FileManifest::SplitServerItem(char*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&)
T Blizzard::Streaming::FileManifest::ReadIndirectFile(char const*)
T Blizzard::Streaming::FileManifest::GetBGPreloadSleep()
T Blizzard::Streaming::FileManifest::GetIsStreamingTrial()
T Blizzard::Streaming::FileManifest::ReadDirectFileFromBuffer(char*, int)
T Blizzard::Streaming::FileManifest::SetDefaultBgPreloadSleep(int)
T Blizzard::Streaming::FileManifest::SplitItem(char*, Blizzard::Streaming::FileManifest::MANIFEST_ITEM*)
T Blizzard::Streaming::ManifestInfo::GetItemTag(char*, char**, char**, int*)
T Blizzard::Streaming::ManifestInfo::GetFileList(char const*)
T Blizzard::Streaming::ManifestInfo::SetFileItem(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, Blizzard::Streaming::Manifests::FileItem const&)
T Blizzard::Streaming::ManifestInfo::ValidateMD5(char const*, char const*, int)
T Blizzard::Streaming::ManifestInfo::GetParameter(char const*)
T Blizzard::Streaming::ManifestInfo::SetParameter(char const*, int)
T Blizzard::Streaming::ManifestInfo::SetParameter(char const*, char const*)
T Blizzard::Streaming::ManifestInfo::GetRemotePath(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T Blizzard::Streaming::ManifestInfo::HandleBaseTag(char const*, char const*)
T Blizzard::Streaming::ManifestInfo::ReadDirectFile(char const*)
D Blizzard::Streaming::ManifestInfo::ms_ManifestInfo
T Blizzard::Streaming::ManifestInfo::DeactivateServer(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T Blizzard::Streaming::ManifestInfo::GetTransportItem(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T Blizzard::Streaming::ManifestInfo::ReadIndirectFile(char const*)
T Blizzard::Streaming::ManifestInfo::SetServerPathItem(char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T Blizzard::Streaming::ManifestInfo::FinalizeManifestItems()
T Blizzard::Streaming::ManifestInfo::GetServerItemMaxRetry(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T Blizzard::Streaming::ManifestInfo::GetBandwidthDataString()
T Blizzard::Streaming::ManifestInfo::GetRandomServerLocation(std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>> const&)
T Blizzard::Streaming::ManifestInfo::ReadDirectFileFromBuffer(char*, int)
T Blizzard::Streaming::ManifestInfo::Get()
T Blizzard::Streaming::ManifestInfo::Shutdown()
B Blizzard::Streaming::s_CmdProcess
B Blizzard::Streaming::s_pauseEvent
B Blizzard::Streaming::s_pauseMutex
D Blizzard::Streaming::StreamRequest::globalRequestId
T Blizzard::Streaming::StreamRequest::ReadLocalChunks(void*)
D Blizzard::Streaming::StreamRequest::concurrentRequests
T Blizzard::Streaming::IsStreamedFile(char const*)
T Blizzard::Streaming::ResetMakeLocal(Blizzard::Streaming::MakeLocalOption)
T Blizzard::Streaming::SourceManifest::ReadDirectFile(char const*)
T Blizzard::Streaming::SourceManifest::ReadIndirectFile(char const*)
T Blizzard::Streaming::SourceManifest::ReadDirectFileFromBuffer(char*, int)
T Blizzard::Streaming::SourceManifest::SplitItem(char*, Blizzard::Streaming::SourceManifest::MANIFEST_ITEM*)
D Blizzard::Streaming::s_threadExited
T Blizzard::Streaming::IsStreamingMode()
T Blizzard::Streaming::GetIsLocalAmount(char const*, long long, unsigned int)
T Blizzard::Streaming::GetIsLocalAmount(Blizzard::File::StreamRecord*)
B Blizzard::Streaming::s_processUrlFunc
D Blizzard::Streaming::s_StreamingFlush
D Blizzard::Streaming::s_streamingReady
D Blizzard::Streaming::s_threadShutdown
T Blizzard::Streaming::MakeLocalBlocking(Blizzard::File::StreamRecord*, long long, unsigned int, Blizzard::Streaming::MakeLocalOption, Blizzard::Streaming::MakeLocalParams*)
B Blizzard::Streaming::s_cmdPartnerEvent
T Blizzard::Streaming::ShutdownStreaming()
T Blizzard::Streaming::CompletionCallback::~CompletionCallback()
T Blizzard::Streaming::CompletionCallback::~CompletionCallback()
D Blizzard::Streaming::s_isStreamingTrial
D Blizzard::Streaming::s_ReadAccessTimeNs
T Blizzard::Streaming::DoesFileExistOnDisk(char const*)
T Blizzard::Streaming::GetStreamedFileSize(char const*, long long*)
T Blizzard::Streaming::InitializeStreaming(char const*, char const*)
T Blizzard::Streaming::IsPreloadInProgress()
T Blizzard::Streaming::MakeLocalCoalescing(Blizzard::File::StreamRecord*, Blizzard::Storage::Range*, int, short)
D Blizzard::Streaming::s_threadDownloading
B Blizzard::Streaming::s_cmdForegroundEvent
B Blizzard::Streaming::s_CmdQueue_Streaming
D Blizzard::Streaming::s_backgroundPreloading
T Blizzard::Streaming::ManifestRandomNumberGenerator::RandomGenerator(int)
T Blizzard::Streaming::ManifestRandomNumberGenerator::~ManifestRandomNumberGenerator()
T Blizzard::Streaming::ManifestRandomNumberGenerator::~ManifestRandomNumberGenerator()
T Blizzard::Streaming::IsLocal(char const*, long long, unsigned int, Blizzard::Streaming::MakeLocalOption)
T Blizzard::Streaming::IsLocal(Blizzard::File::StreamRecord*, long long, unsigned int)
B Blizzard::Streaming::s_paused
T Blizzard::Streaming::MakeLocal(Blizzard::File::StreamRecord*, long long, unsigned int, Blizzard::Streaming::MakeLocalOption, Blizzard::Streaming::CompletionCallback*)
T Blizzard::Streaming::Manifests::ServerItem::InsertTimeslot(Blizzard::Streaming::Manifests::TimeslotItem*)
T Blizzard::Streaming::Manifests::ServerItem::InsertUsageSlot(Blizzard::Streaming::Manifests::ServerItem::UsageSlot&, long long)
T Blizzard::Streaming::Manifests::ServerItem::HandleTag(char const*, char const*)
T Blizzard::Streaming::Manifests::ServerItem::ServerItem(Blizzard::Streaming::Manifests::ServerItem const&)
T Blizzard::Streaming::Manifests::ServerItem::~ServerItem()
T Blizzard::Streaming::Manifests::ServerItem::~ServerItem()
T Blizzard::Streaming::Manifests::ManifestItem::HandleTag(char const*, char const*)
T Blizzard::Streaming::Manifests::ManifestItem::~ManifestItem()
T Blizzard::Streaming::Manifests::ManifestItem::~ManifestItem()
T Blizzard::Streaming::Manifests::TimeslotItem::HandleTag(char const*, char const*)
T Blizzard::Streaming::Manifests::TimeslotItem::~TimeslotItem()
T Blizzard::Streaming::Manifests::TimeslotItem::~TimeslotItem()
T Blizzard::Streaming::Manifests::ParameterItem::HandleTag(char const*, char const*)
T Blizzard::Streaming::Manifests::ParameterItem::~ParameterItem()
T Blizzard::Streaming::Manifests::ParameterItem::~ParameterItem()
T Blizzard::Streaming::Manifests::TransportItem::HandleTag(char const*, char const*)
T Blizzard::Streaming::Manifests::TransportItem::~TransportItem()
T Blizzard::Streaming::Manifests::TransportItem::~TransportItem()
T Blizzard::Streaming::Manifests::ServerPathItem::HandleTag(char const*, char const*)
T Blizzard::Streaming::Manifests::ServerPathItem::~ServerPathItem()
T Blizzard::Streaming::Manifests::ServerPathItem::~ServerPathItem()
T Blizzard::Streaming::Manifests::FileItem::HandleTag(char const*, char const*)
T Blizzard::Streaming::Manifests::FileItem::FileItem(Blizzard::Streaming::Manifests::FileItem const&)
T Blizzard::Streaming::Manifests::FileItem::FileItem()
T Blizzard::Streaming::Manifests::FileItem::~FileItem()
T Blizzard::Streaming::Manifests::FileItem::~FileItem()
T Blizzard::Streaming::Manifests::FileItem::~FileItem()
T Blizzard::Streaming::Transport::ReadDirectFile(char const*)
T Blizzard::Streaming::Transport::GetSplitFileURL(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, long long, long long, int, int, int, int, std::vector<Blizzard::Streaming::Transport::URL_INFO, std::allocator<Blizzard::Streaming::Transport::URL_INFO>>*)
T Blizzard::Streaming::Transport::ReadIndirectFile(char const*)
T Blizzard::Streaming::Transport::TransportHttpCallback::GetTimeout()
T Blizzard::Streaming::Transport::TransportHttpCallback::ShouldBlock()
T Blizzard::Streaming::Transport::TransportHttpCallback::GetByteRange()
T Blizzard::Streaming::Transport::TransportHttpCallback::ReceivedData(void const*, int)
T Blizzard::Streaming::Transport::TransportHttpCallback::SetByteRange(long long, long long)
T Blizzard::Streaming::Transport::TransportHttpCallback::SetTimeOutValue(unsigned int)
T Blizzard::Streaming::Transport::TransportHttpCallback::Stop()
T Blizzard::Streaming::Transport::TransportHttpCallback::WantData()
T Blizzard::Streaming::Transport::TransportHttpCallback::Completed(Blizzard::URL::DownloadCallback::Status)
T Blizzard::Streaming::Transport::TransportHttpCallback::GetCookie()
T Blizzard::Streaming::Transport::TransportHttpCallback::SetCookie(char const*, char const*)
T Blizzard::Streaming::Transport::TransportHttpCallback::TransportHttpCallback(int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&)
T Blizzard::Streaming::Transport::TransportHttpCallback::~TransportHttpCallback()
T Blizzard::Streaming::Transport::TransportHttpCallback::~TransportHttpCallback()
T Blizzard::Streaming::Transport::ReadDirectFileFromBuffer(char*, int)
T Blizzard::Streaming::Transport::Read(Blizzard::Streaming::Manifests::TransportInfo const&, void*, long long, long long, int)
T Blizzard::Streaming::Transport::MD5_Data(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*, int)
T Blizzard::Streaming::Transport::ReadFile(Blizzard::Streaming::Manifests::TransportInfo const&, void*, long long, long long, int)
T Blizzard::Streaming::Transport::ReadHttp(Blizzard::Streaming::Manifests::TransportInfo const&, void*, long long, long long, int)
T Blizzard::Streaming::Transport::SplitItem(char*, Blizzard::Streaming::Transport::TRANSPORT_ITEM*)
B Battlenet::S2Map::BlizzardLabel
B Battlenet::S2Map::BlizzardPublisher
T __gnu_cxx::_Hashtable_const_iterator<GLMipmap*, GLMipmap*, Blizzard::STL::HashFn<GLMipmap*>, std::_Identity<GLMipmap*>, Blizzard::STL::EqualFn<GLMipmap*>, std::allocator<GLMipmap*>>::operator++()
T __gnu_cxx::hashtable<GLVertexFormat*, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Identity<GLVertexFormat*>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<GLVertexFormat*>>::insert_unique_noresize(GLVertexFormat* const&)
T __gnu_cxx::hashtable<GLVertexFormat*, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Identity<GLVertexFormat*>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<GLVertexFormat*>>::erase(GLVertexFormat* const&)
T __gnu_cxx::hashtable<GLVertexFormat*, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Identity<GLVertexFormat*>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<GLVertexFormat*>>::resize(unsigned long)
T __gnu_cxx::hashtable<GLBuffer*, GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, std::_Identity<GLBuffer*>, Blizzard::STL::EqualFn<GLBuffer*>, std::allocator<GLBuffer*>>::insert_unique_noresize(GLBuffer* const&)
T __gnu_cxx::hashtable<GLBuffer*, GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, std::_Identity<GLBuffer*>, Blizzard::STL::EqualFn<GLBuffer*>, std::allocator<GLBuffer*>>::resize(unsigned long)
T __gnu_cxx::hashtable<GLMipmap*, GLMipmap*, Blizzard::STL::HashFn<GLMipmap*>, std::_Identity<GLMipmap*>, Blizzard::STL::EqualFn<GLMipmap*>, std::allocator<GLMipmap*>>::insert_unique_noresize(GLMipmap* const&)
T __gnu_cxx::hashtable<GLMipmap*, GLMipmap*, Blizzard::STL::HashFn<GLMipmap*>, std::_Identity<GLMipmap*>, Blizzard::STL::EqualFn<GLMipmap*>, std::allocator<GLMipmap*>>::erase(GLMipmap* const&)
T __gnu_cxx::hashtable<GLMipmap*, GLMipmap*, Blizzard::STL::HashFn<GLMipmap*>, std::_Identity<GLMipmap*>, Blizzard::STL::EqualFn<GLMipmap*>, std::allocator<GLMipmap*>>::resize(unsigned long)
T __gnu_cxx::hashtable<GLShader*, GLShader*, Blizzard::STL::HashFn<GLShader*>, std::_Identity<GLShader*>, Blizzard::STL::EqualFn<GLShader*>, std::allocator<GLShader*>>::insert_unique_noresize(GLShader* const&)
T __gnu_cxx::hashtable<GLShader*, GLShader*, Blizzard::STL::HashFn<GLShader*>, std::_Identity<GLShader*>, Blizzard::STL::EqualFn<GLShader*>, std::allocator<GLShader*>>::resize(unsigned long)
T __gnu_cxx::hashtable<GLTexture*, GLTexture*, Blizzard::STL::HashFn<GLTexture*>, std::_Identity<GLTexture*>, Blizzard::STL::EqualFn<GLTexture*>, std::allocator<GLTexture*>>::insert_unique_noresize(GLTexture* const&)
T __gnu_cxx::hashtable<GLTexture*, GLTexture*, Blizzard::STL::HashFn<GLTexture*>, std::_Identity<GLTexture*>, Blizzard::STL::EqualFn<GLTexture*>, std::allocator<GLTexture*>>::resize(unsigned long)
T __gnu_cxx::hashtable<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::STL::HashFn<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Identity<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, Blizzard::STL::EqualFn<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::insert_unique_noresize(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T __gnu_cxx::hashtable<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::STL::HashFn<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Identity<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, Blizzard::STL::EqualFn<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::resize(unsigned long)
T __gnu_cxx::hashtable<std::pair<GLEnum const, GLBatchViewer::DrawData>, GLEnum, Blizzard::STL::HashFn<int>, std::_Select1st<std::pair<GLEnum const, GLBatchViewer::DrawData>>, Blizzard::STL::EqualFn<GLEnum>, std::allocator<std::pair<GLEnum, GLBatchViewer::DrawData>>>::find_or_insert(std::pair<GLEnum const, GLBatchViewer::DrawData> const&)
T __gnu_cxx::hashtable<std::pair<GLEnum const, GLBatchViewer::DrawData>, GLEnum, Blizzard::STL::HashFn<int>, std::_Select1st<std::pair<GLEnum const, GLBatchViewer::DrawData>>, Blizzard::STL::EqualFn<GLEnum>, std::allocator<std::pair<GLEnum, GLBatchViewer::DrawData>>>::insert_unique_noresize(std::pair<GLEnum const, GLBatchViewer::DrawData> const&)
T __gnu_cxx::hashtable<std::pair<GLEnum const, GLBatchViewer::DrawData>, GLEnum, Blizzard::STL::HashFn<int>, std::_Select1st<std::pair<GLEnum const, GLBatchViewer::DrawData>>, Blizzard::STL::EqualFn<GLEnum>, std::allocator<std::pair<GLEnum, GLBatchViewer::DrawData>>>::resize(unsigned long)
T __gnu_cxx::hashtable<std::pair<GLVertexFormat* const, GLVertexFormat*>, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Select1st<std::pair<GLVertexFormat* const, GLVertexFormat*>>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<std::pair<GLVertexFormat*, GLVertexFormat*>>>::insert_unique_noresize(std::pair<GLVertexFormat* const, GLVertexFormat*> const&)
T __gnu_cxx::hashtable<std::pair<GLVertexFormat* const, GLVertexFormat*>, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Select1st<std::pair<GLVertexFormat* const, GLVertexFormat*>>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<std::pair<GLVertexFormat*, GLVertexFormat*>>>::resize(unsigned long)
T __gnu_cxx::hashtable<std::pair<GLBuffer* const, GLBuffer*>, GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, std::_Select1st<std::pair<GLBuffer* const, GLBuffer*>>, Blizzard::STL::EqualFn<GLBuffer*>, std::allocator<std::pair<GLBuffer*, GLBuffer*>>>::insert_unique_noresize(std::pair<GLBuffer* const, GLBuffer*> const&)
T __gnu_cxx::hashtable<std::pair<GLBuffer* const, GLBuffer*>, GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, std::_Select1st<std::pair<GLBuffer* const, GLBuffer*>>, Blizzard::STL::EqualFn<GLBuffer*>, std::allocator<std::pair<GLBuffer*, GLBuffer*>>>::resize(unsigned long)
T __gnu_cxx::hashtable<std::pair<GLShader* const, GLShader*>, GLShader*, Blizzard::STL::HashFn<GLShader*>, std::_Select1st<std::pair<GLShader* const, GLShader*>>, Blizzard::STL::EqualFn<GLShader*>, std::allocator<std::pair<GLShader*, GLShader*>>>::insert_unique_noresize(std::pair<GLShader* const, GLShader*> const&)
T __gnu_cxx::hashtable<std::pair<GLShader* const, GLShader*>, GLShader*, Blizzard::STL::HashFn<GLShader*>, std::_Select1st<std::pair<GLShader* const, GLShader*>>, Blizzard::STL::EqualFn<GLShader*>, std::allocator<std::pair<GLShader*, GLShader*>>>::resize(unsigned long)
T __gnu_cxx::hashtable<std::pair<GLTexture* const, GLTexture*>, GLTexture*, Blizzard::STL::HashFn<GLTexture*>, std::_Select1st<std::pair<GLTexture* const, GLTexture*>>, Blizzard::STL::EqualFn<GLTexture*>, std::allocator<std::pair<GLTexture*, GLTexture*>>>::insert_unique_noresize(std::pair<GLTexture* const, GLTexture*> const&)
T __gnu_cxx::hashtable<std::pair<GLTexture* const, GLTexture*>, GLTexture*, Blizzard::STL::HashFn<GLTexture*>, std::_Select1st<std::pair<GLTexture* const, GLTexture*>>, Blizzard::STL::EqualFn<GLTexture*>, std::allocator<std::pair<GLTexture*, GLTexture*>>>::resize(unsigned long)
T __gnu_cxx::hashtable<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>::insert_unique_noresize(std::pair<std::string const, FileMapEntry> const&)
T __gnu_cxx::hashtable<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>::erase(__gnu_cxx::_Hashtable_iterator<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>, __gnu_cxx::_Hashtable_iterator<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>)
T __gnu_cxx::hashtable<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>::resize(unsigned long)
T Blizzard::STL::CaseInsensitiveHashFn<std::string>::operator()(std::string const&) const
T Blizzard::STL::CaseInsensitiveEqualFn<std::string>::operator()(std::string const&, std::string const&) const
T Blizzard::Jobs::Job::IsReady() const
T Blizzard::Storage::PartialFile::IsAvailable(long long, long long) const
T Blizzard::Storage::PartialFile::IsCompleted() const
T Blizzard::Storage::PartialFile::GetChunkSize() const
T Blizzard::Storage::PartialFile::GetTotalLocalSize() const
T Blizzard::Storage::PartialFile::IsMatch(char const*, long long, int) const
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::_Rep::_M_dispose(Blizzard::Memory::AllocSTL<char> const&)
D std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::_Rep::_S_empty_rep_storage
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::swap(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::append(char const*, unsigned long)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::assign(char const*, unsigned long)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::assign(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::resize(unsigned long, char)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::reserve(unsigned long)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::_M_mutate(unsigned long, unsigned long, unsigned long)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::basic_string(char const*, Blizzard::Memory::AllocSTL<char> const&)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::basic_string(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::~basic_string()
T std::_Deque_base<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>, std::allocator<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>>::_M_create_nodes(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>**, Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>**)
T std::_Deque_base<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>, std::allocator<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>>::_M_initialize_map(unsigned long)
T std::_Deque_base<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::_M_create_nodes(Blizzard::Storage::STORAGE_CMD**, Blizzard::Storage::STORAGE_CMD**)
T std::_Deque_base<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::_M_initialize_map(unsigned long)
T std::_Deque_base<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_create_nodes(Blizzard::Streaming::FILE_THREAD_CMD**, Blizzard::Streaming::FILE_THREAD_CMD**)
T std::_Deque_base<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_initialize_map(unsigned long)
T std::_Deque_base<Blizzard::Jobs::Job*, std::allocator<Blizzard::Jobs::Job*>>::_M_create_nodes(Blizzard::Jobs::Job***, Blizzard::Jobs::Job***)
T std::_Deque_base<Blizzard::Jobs::Job*, std::allocator<Blizzard::Jobs::Job*>>::_M_initialize_map(unsigned long)
T std::_Deque_base<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_create_nodes(Blizzard::Mopaq::HSARCHIVE__***, Blizzard::Mopaq::HSARCHIVE__***)
T std::_Deque_base<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_initialize_map(unsigned long)
T std::_Deque_base<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_create_nodes(Blizzard::Mopaq::HSFILERecord***, Blizzard::Mopaq::HSFILERecord***)
T std::_Deque_base<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_initialize_map(unsigned long)
T std::_Deque_base<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_create_nodes(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>**, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>**)
T std::_Deque_base<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_initialize_map(unsigned long)
T std::_Temporary_buffer<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function>::_Temporary_buffer(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>)
T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::ServerItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::TimeslotItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::ParameterItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::TransportItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::ServerPathItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::FileItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>::~pair()
T std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>::~pair()
T std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>::~pair()
T std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>::~pair()
T std::deque<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>, std::allocator<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>>::_M_push_back_aux(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job> const&)
T std::deque<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>, std::allocator<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>>::_M_reallocate_map(unsigned long, bool)
T std::deque<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::_M_push_back_aux(Blizzard::Storage::STORAGE_CMD const&)
T std::deque<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::_M_reallocate_map(unsigned long, bool)
T std::deque<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::clear()
T std::deque<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::erase(std::_Deque_iterator<Blizzard::Storage::STORAGE_CMD, Blizzard::Storage::STORAGE_CMD&, Blizzard::Storage::STORAGE_CMD*>)
T std::deque<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_push_back_aux(Blizzard::Streaming::FILE_THREAD_CMD const&)
T std::deque<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_push_front_aux(Blizzard::Streaming::FILE_THREAD_CMD const&)
T std::deque<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_reallocate_map(unsigned long, bool)
T std::deque<Blizzard::Jobs::Job*, std::allocator<Blizzard::Jobs::Job*>>::_M_reallocate_map(unsigned long, bool)
T std::deque<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_push_back_aux(Blizzard::Mopaq::HSARCHIVE__* const&)
T std::deque<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_reallocate_map(unsigned long, bool)
T std::deque<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::clear()
T std::deque<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_push_back_aux(Blizzard::Mopaq::HSFILERecord* const&)
T std::deque<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_reallocate_map(unsigned long, bool)
T std::deque<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_push_back_aux(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::deque<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_reallocate_map(unsigned long, bool)
T std::deque<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::clear()
T std::vector<char, Blizzard::Memory::AllocSTL<char>>::_M_insert_aux(__gnu_cxx::__normal_iterator<char*, std::vector<char, Blizzard::Memory::AllocSTL<char>>>, char const&)
T void std::vector<char, Blizzard::Memory::AllocSTL<char>>::_M_range_insert<__gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>(__gnu_cxx::__normal_iterator<char*, std::vector<char, Blizzard::Memory::AllocSTL<char>>>, __gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, __gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::forward_iterator_tag)
T std::vector<char, Blizzard::Memory::AllocSTL<char>>::reserve(unsigned long)
T std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>::_M_insert_aux(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function const&)
T void std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>::_M_range_insert<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, std::forward_iterator_tag)
T std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>::reserve(unsigned long)
T std::vector<Blizzard::Util::Digest<16>, std::allocator<Blizzard::Util::Digest<16>>>::_M_fill_insert(__gnu_cxx::__normal_iterator<Blizzard::Util::Digest<16>*, std::vector<Blizzard::Util::Digest<16>, std::allocator<Blizzard::Util::Digest<16>>>>, unsigned long, Blizzard::Util::Digest<16> const&)
T std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>, Blizzard::Mopaq::CompressionAlgorithm const&)
T void std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>::_M_range_insert<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>, std::forward_iterator_tag)
T std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList const&)
T std::vector<Blizzard::Storage::StorageUnit::ChunkInfo, std::allocator<Blizzard::Storage::StorageUnit::ChunkInfo>>::_M_fill_insert(__gnu_cxx::__normal_iterator<Blizzard::Storage::StorageUnit::ChunkInfo*, std::vector<Blizzard::Storage::StorageUnit::ChunkInfo, std::allocator<Blizzard::Storage::StorageUnit::ChunkInfo>>>, unsigned long, Blizzard::Storage::StorageUnit::ChunkInfo const&)
T std::vector<Blizzard::Streaming::Manifests::ServerItem::UsageSlot, std::allocator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot*, std::vector<Blizzard::Streaming::Manifests::ServerItem::UsageSlot, std::allocator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot>>>, Blizzard::Streaming::Manifests::ServerItem::UsageSlot const&)
T std::vector<Blizzard::Streaming::Manifests::ServerItem::UsageSlot, std::allocator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot>>::operator=(std::vector<Blizzard::Streaming::Manifests::ServerItem::UsageSlot, std::allocator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot>> const&)
T std::vector<Blizzard::Streaming::Transport::URL_INFO, std::allocator<Blizzard::Streaming::Transport::URL_INFO>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Streaming::Transport::URL_INFO*, std::vector<Blizzard::Streaming::Transport::URL_INFO, std::allocator<Blizzard::Streaming::Transport::URL_INFO>>>, Blizzard::Streaming::Transport::URL_INFO const&)
T std::vector<char*, Blizzard::Memory::AllocSTL_raw<char*>>::_M_insert_aux(__gnu_cxx::__normal_iterator<char**, std::vector<char*, Blizzard::Memory::AllocSTL_raw<char*>>>, char* const&)
T std::vector<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::HSARCHIVE__**, std::vector<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>>, Blizzard::Mopaq::HSARCHIVE__* const&)
T std::vector<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::HSFILERecord**, std::vector<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>>, Blizzard::Mopaq::HSFILERecord* const&)
T std::vector<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*, std::allocator<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*>>::_M_fill_insert(__gnu_cxx::__normal_iterator<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>**, std::vector<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*, std::allocator<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*>>>, unsigned long, __gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>* const&)
T std::vector<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*, std::allocator<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*>>::reserve(unsigned long)
T std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_insert_aux(__gnu_cxx::__normal_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*, std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::operator=(std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>> const&)
T std::_Rb_tree<Blizzard::Util::Digest<16>, std::pair<Blizzard::Util::Digest<16> const, unsigned int>, std::_Select1st<std::pair<Blizzard::Util::Digest<16> const, unsigned int>>, std::less<Blizzard::Util::Digest<16>>, std::allocator<std::pair<Blizzard::Util::Digest<16> const, unsigned int>>>::_M_erase(std::_Rb_tree_node<std::pair<Blizzard::Util::Digest<16> const, unsigned int>>*)
T std::_Rb_tree<Blizzard::Thread::ThreadRecord*, Blizzard::Thread::ThreadRecord*, std::_Identity<Blizzard::Thread::ThreadRecord*>, std::less<Blizzard::Thread::ThreadRecord*>, Blizzard::Memory::AllocSTL_raw<Blizzard::Thread::ThreadRecord*>>::insert_unique(Blizzard::Thread::ThreadRecord* const&)
T std::_Rb_tree<Blizzard::Thread::ThreadRecord*, Blizzard::Thread::ThreadRecord*, std::_Identity<Blizzard::Thread::ThreadRecord*>, std::less<Blizzard::Thread::ThreadRecord*>, Blizzard::Memory::AllocSTL_raw<Blizzard::Thread::ThreadRecord*>>::erase(Blizzard::Thread::ThreadRecord* const&)
T std::_Rb_tree<Blizzard::Thread::ThreadRecord*, Blizzard::Thread::ThreadRecord*, std::_Identity<Blizzard::Thread::ThreadRecord*>, std::less<Blizzard::Thread::ThreadRecord*>, Blizzard::Memory::AllocSTL_raw<Blizzard::Thread::ThreadRecord*>>::_M_erase(std::_Rb_tree_node<Blizzard::Thread::ThreadRecord*>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>, Blizzard::STL::CaseInsensitive, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>, Blizzard::STL::CaseInsensitive, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>>::erase(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>, Blizzard::STL::CaseInsensitive, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>, Blizzard::STL::CaseInsensitive, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>>::erase(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>> const&)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>*)
T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>> const&)
T void std::__push_heap<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int, int, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList)
T void std::__push_heap<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int, int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>)
T void std::partial_sort<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>)
T void std::partial_sort<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>)
T void std::__adjust_heap<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, System_StackCrawl::Function>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, int, System_StackCrawl::Function)
T void std::__adjust_heap<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int, int, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList)
T void std::__adjust_heap<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int, int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>)
T void std::inplace_merge<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>)
T void std::__insertion_sort<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>)
T void std::__insertion_sort<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>)
T void std::__introsort_loop<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int)
T void std::__introsort_loop<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int)
T void std::__introsort_loop<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int)
T void std::__merge_adaptive<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, System_StackCrawl::Function*>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, int, System_StackCrawl::Function*, int)
T __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>> std::__merge_backward<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function*, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function*, System_StackCrawl::Function*, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>)
T __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>> std::__rotate_adaptive<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function*, int>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, int, System_StackCrawl::Function*, int)
T std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*> std::__unguarded_partition<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>)
T void std::__final_insertion_sort<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>)
T void std::__final_insertion_sort<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>)
T void std::__merge_without_buffer<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, int)
T void std::__unguarded_linear_insert<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>)
T void std::__rotate<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, std::random_access_iterator_tag)
T void std::make_heap<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>)
T void std::make_heap<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>)
T void std::sort_heap<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>)
T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> std::operator+<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>(char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&)
D typeinfo for Blizzard::URL::DownloadCallback
D typeinfo for Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job>
D typeinfo for Blizzard::Jobs::WorkerPool
D typeinfo for Blizzard::Jobs::Job
D typeinfo for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>
D typeinfo for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>
D typeinfo for Blizzard::Mopaq::Enumerator
D typeinfo for Blizzard::Mopaq::MPQEnumerator
D typeinfo for Blizzard::Mopaq::MpqErrorHandler
D typeinfo for Blizzard::Mopaq::OnDiskEnumerator
D typeinfo for Blizzard::Mopaq::DeltaCompletionCallback
D typeinfo for Blizzard::Mopaq::MPQEnumeratorBlockOrder
D typeinfo for Blizzard::Mopaq::MpqRepairOnDemandErrorHandler
D typeinfo for Blizzard::Mopaq::MpqStandaloneRepairErrorHandler
D typeinfo for Blizzard::Patch::Patch
D typeinfo for Blizzard::Patch::IStream
D typeinfo for Blizzard::Using::GlobalObject
D typeinfo for Blizzard::Using::ScopedUse
D typeinfo for Blizzard::Storage::HttpSource
D typeinfo for Blizzard::Storage::CacheSource
D typeinfo for Blizzard::Storage::PartialFile
D typeinfo for Blizzard::Storage::BackingStore
D typeinfo for Blizzard::Streaming::CompletionCallback
D typeinfo for Blizzard::Streaming::ManifestRandomNumberGenerator
D typeinfo for Blizzard::Streaming::Manifests::ServerItem
D typeinfo for Blizzard::Streaming::Manifests::ManifestItem
D typeinfo for Blizzard::Streaming::Manifests::TimeslotItem
D typeinfo for Blizzard::Streaming::Manifests::ParameterItem
D typeinfo for Blizzard::Streaming::Manifests::TransportItem
D typeinfo for Blizzard::Streaming::Manifests::ServerPathItem
D typeinfo for Blizzard::Streaming::Manifests::FileItem
D typeinfo for Blizzard::Streaming::Transport::TransportHttpCallback
R typeinfo name for Blizzard::URL::DownloadCallback
R typeinfo name for Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job>
R typeinfo name for Blizzard::Jobs::WorkerPool
R typeinfo name for Blizzard::Jobs::Job
R typeinfo name for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>
R typeinfo name for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>
R typeinfo name for Blizzard::Mopaq::Enumerator
R typeinfo name for Blizzard::Mopaq::MPQEnumerator
R typeinfo name for Blizzard::Mopaq::MpqErrorHandler
R typeinfo name for Blizzard::Mopaq::OnDiskEnumerator
R typeinfo name for Blizzard::Mopaq::DeltaCompletionCallback
R typeinfo name for Blizzard::Mopaq::MPQEnumeratorBlockOrder
R typeinfo name for Blizzard::Mopaq::MpqRepairOnDemandErrorHandler
R typeinfo name for Blizzard::Mopaq::MpqStandaloneRepairErrorHandler
R typeinfo name for Blizzard::Patch::Patch
R typeinfo name for Blizzard::Patch::IStream
R typeinfo name for Blizzard::Using::GlobalObject
R typeinfo name for Blizzard::Using::ScopedUse
R typeinfo name for Blizzard::Storage::HttpSource
R typeinfo name for Blizzard::Storage::CacheSource
R typeinfo name for Blizzard::Storage::PartialFile
R typeinfo name for Blizzard::Storage::BackingStore
R typeinfo name for Blizzard::Streaming::CompletionCallback
R typeinfo name for Blizzard::Streaming::ManifestRandomNumberGenerator
R typeinfo name for Blizzard::Streaming::Manifests::ServerItem
R typeinfo name for Blizzard::Streaming::Manifests::ManifestItem
R typeinfo name for Blizzard::Streaming::Manifests::TimeslotItem
R typeinfo name for Blizzard::Streaming::Manifests::ParameterItem
R typeinfo name for Blizzard::Streaming::Manifests::TransportItem
R typeinfo name for Blizzard::Streaming::Manifests::ServerPathItem
R typeinfo name for Blizzard::Streaming::Manifests::FileItem
R typeinfo name for Blizzard::Streaming::Transport::TransportHttpCallback
D vtable for Blizzard::URL::DownloadCallback
D vtable for Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job>
D vtable for Blizzard::Jobs::WorkerPool
D vtable for Blizzard::Jobs::Job
D vtable for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>
D vtable for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>
D vtable for Blizzard::Mopaq::Enumerator
D vtable for Blizzard::Mopaq::MPQEnumerator
D vtable for Blizzard::Mopaq::MpqErrorHandler
D vtable for Blizzard::Mopaq::OnDiskEnumerator
D vtable for Blizzard::Mopaq::DeltaCompletionCallback
D vtable for Blizzard::Mopaq::MPQEnumeratorBlockOrder
D vtable for Blizzard::Mopaq::MpqRepairOnDemandErrorHandler
D vtable for Blizzard::Mopaq::MpqStandaloneRepairErrorHandler
D vtable for Blizzard::Storage::HttpSource
D vtable for Blizzard::Storage::CacheSource
D vtable for Blizzard::Storage::PartialFile
D vtable for Blizzard::Storage::BackingStore
D vtable for Blizzard::Streaming::CompletionCallback
D vtable for Blizzard::Streaming::ManifestRandomNumberGenerator
D vtable for Blizzard::Streaming::Manifests::ServerItem
D vtable for Blizzard::Streaming::Manifests::ManifestItem
D vtable for Blizzard::Streaming::Manifests::TimeslotItem
D vtable for Blizzard::Streaming::Manifests::ParameterItem
D vtable for Blizzard::Streaming::Manifests::TransportItem
D vtable for Blizzard::Streaming::Manifests::ServerPathItem
D vtable for Blizzard::Streaming::Manifests::FileItem
D vtable for Blizzard::Streaming::Transport::TransportHttpCallback