Blizzard Entertainment:BlizzardCore
Datamining
Source files
References to source files from 3.3.5a:
Engine/Source/BlizzardCore/BlizzardCore/Include/Blizzard/Util/HashMap.h Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/IOUnit/IOAlignUnit.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/IOUnit/IOFileUnit.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/IOUnit/IOUnitContainer.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/Mopaq/NewZerofill.h Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/Mopaq/SFileArchives.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/Mopaq/SFile.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/Debug/StackCrawlMach.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/File/Filestack_Posix.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/File/Filestack_Streaming.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/File/Filestack_Win32.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/Memory/MemoryStorm.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/Memory/New.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/String/String.cpp