WoW:GxApi: Difference between revisions
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GxApi is a | GxApi is a cross-platform graphics API that is part of the World of Warcraft engine. | ||
* Creates/destroys the window in which the game runs, which starts the game being able to read input events | * Creates/destroys the window in which the game runs, which starts the game being able to read input events | ||
Revision as of 19:33, 12 June 2025
GxApi is a cross-platform graphics API that is part of the World of Warcraft engine.
- Creates/destroys the window in which the game runs, which starts the game being able to read input events
- Loads/unloads texture and geometry data
- Creates/destroys textures
- Draws to the window.
Devices
GxApi supports multiple low-level graphics APIs such as OpenGL and Direct3D (DirectX) 9. It does this by wrapping an base interface class, CGxDevice, whose
virtual member functions handle the actual calls to the graphics driver.
On Windows, the derived classes include:
CGxDeviceOpenGl- OpenGL implementation.
CGxDeviceD3d- Direct3D 9 (DirectX) implementation.
CGxDeviceD3d9Ex- Direct3D 9Ex (DirectX) implementation