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| == Our mission == | | == Our mission == |
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| The [[Whoa]] and [[Thunderbrew]] projects are based on the mission of recreating a faithful and open-source implementation of the World of Warcraft 3.3.5a.12340 Wrath of the Lich King client. | | The [[Whoa]] and [[Thunderbrew]] projects are based on the mission of recreating a faithful and open-source implementation of the [[WoW:3.3.5a|3.3.5a client]]. |
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| The game and its libraries have become significantly more complex in the intervening 10+ years. By picking 3.3.5a, it's possible to imagine our implementation will eventually be complete. | | The game and its libraries have become significantly more complex in the intervening 10+ years. By picking 3.3.5a, it's possible to imagine our implementation will eventually be complete. |
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| == Study ==
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| Many attempts have been made throughout history to study the internals of this client.
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| To consolidate and refine our collective understanding into a monolithic, usable reverse-engineering package, [[Thunderbrew:Binana|Binana]], a repository of symbol databases and C headers, was created.
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| === Compiler ===
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| For Windows, the client was known to be compiled using the Microsoft Visual C++ Compiler {{Which version?}}
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| For the [[WoW:Mac OS X port|Mac OS X port]], the XCode version of GCC was used.
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| === Libraries ===
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| The WoW client was known to have the following libraries:
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| * fmod - For in-game audio playback
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| * lua - Used extensively for Glue and FrameScript. Much of the client runs through this Lua interface.
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| * libexpat - Used to parse XML, commonly used in GlueXML and FrameXML
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| == Software that supports 3.3.5a ==
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| 3.3.5a benefits from a significant buy-in from the community of developers, making it the ''de facto'' standard version of WoW.
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| * [https://github.com/TrinityCore/TrinityCore/tree/3.3.5 TrinityCore (3.3.5)]
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| * [https://github.com/wowdev/noggit3.git Noggit3]
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