Blizzard Entertainment:BlizzardCore: Difference between revisions
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=== Symbols === | === Symbols === | ||
At the time of 3.3.5a, BlizzardCore's API used the <code>Blizzard</code> namespace. Internal systems were typically placed in a namespace corresponding to the feature, such as <code>System_File, System_SFile<code> | At the time of 3.3.5a, BlizzardCore's API used the <code>Blizzard</code> namespace. Internal systems were typically placed in a namespace corresponding to the feature, such as <code>System_File, System_SFile</code> | ||
What follows is a list of symbols believed to be part of BlizzardCore, obtained from the 4.1.0 client. ''Differences from 3.3.5a are known and confirmed'', so don't assume they are the same version of BlizzardCore. | What follows is a list of symbols believed to be part of BlizzardCore, obtained from the 4.1.0 client. ''Differences from 3.3.5a are known and confirmed'', so don't assume they are the same version of BlizzardCore. | ||
Revision as of 00:33, 18 June 2025
BlizzardCore was/is an internal standard library used by Blizzard. It is believed to have a similar role to Storm, except that its API more fully utilizes C++ features such as references and namespaces.
Features
- File: provides a uniform filesystem API across platforms.
It is believed that BlizzardCore had a more
Datamining
Source files
References to source files from 3.3.5a:
Engine/Source/BlizzardCore/BlizzardCore/Include/Blizzard/Util/HashMap.h Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/IOUnit/IOAlignUnit.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/IOUnit/IOFileUnit.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/IOUnit/IOUnitContainer.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/Mopaq/NewZerofill.h Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/Mopaq/SFileArchives.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/Packages/Mopaq/SFile.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/Debug/StackCrawlMach.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/File/Filestack_Posix.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/File/Filestack_Streaming.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/File/Filestack_Win32.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/Memory/MemoryStorm.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/Memory/New.cpp Engine/Source/BlizzardCore/BlizzardCore/Source/System/String/String.cpp
Symbols
At the time of 3.3.5a, BlizzardCore's API used the Blizzard namespace. Internal systems were typically placed in a namespace corresponding to the feature, such as System_File, System_SFile
What follows is a list of symbols believed to be part of BlizzardCore, obtained from the 4.1.0 client. Differences from 3.3.5a are known and confirmed, so don't assume they are the same version of BlizzardCore.
D .objc_class_name_BlizzardCore_URLCache D .objc_class_name_BlizzardCoreURLConnectionDelegate T DecompressOgg(void*, unsigned int, Blizzard::Util::Buffer<4194304ul, unsigned char>*) T PurgeCacheFile(Blizzard::Mopaq::HSFILERecord*) T GetUniqueBuffers(GLBatch const&, Blizzard::STL::HashSet<GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, Blizzard::STL::EqualFn<GLBuffer*>, Blizzard::STL::LessFn<GLBuffer*>, std::allocator<GLBuffer*>>*) T GetUniqueBuffers(std::vector<GLBatch, std::allocator<GLBatch>> const&, Blizzard::STL::HashSet<GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, Blizzard::STL::EqualFn<GLBuffer*>, Blizzard::STL::LessFn<GLBuffer*>, std::allocator<GLBuffer*>>*) T GetUniqueShaders(GLBatch const&, Blizzard::STL::HashSet<GLShader*, Blizzard::STL::HashFn<GLShader*>, Blizzard::STL::EqualFn<GLShader*>, Blizzard::STL::LessFn<GLShader*>, std::allocator<GLShader*>>*) T ReleaseDeltaData(Blizzard::Mopaq::MpqHandleRecord*, System_SFile::ArchivePtr&) T GetFileBlockEntry(Blizzard::Mopaq::HSARCHIVE__*, char const*, Blizzard::Util::Digest<16> const&, unsigned int, Blizzard::Mopaq::HSARCHIVE__**, System_SFile::ARCHIVEREC**, unsigned int*, char*) T GetUniqueTextures(GLBatch const&, Blizzard::STL::HashSet<GLTexture*, Blizzard::STL::HashFn<GLTexture*>, Blizzard::STL::EqualFn<GLTexture*>, Blizzard::STL::LessFn<GLTexture*>, std::allocator<GLTexture*>>*) T GetUniqueTextures(std::vector<GLBatch, std::allocator<GLBatch>> const&, Blizzard::STL::HashSet<GLTexture*, Blizzard::STL::HashFn<GLTexture*>, Blizzard::STL::EqualFn<GLTexture*>, Blizzard::STL::LessFn<GLTexture*>, std::allocator<GLTexture*>>*) T DidReceiveResponse(NSURLResponse*, Blizzard::URL::DownloadCallback*) T InitializeDeltaData(Blizzard::Mopaq::MpqHandleRecord*, System_Mopaq::MpqDeltaMetadata*) T GetFilenameWithPrefix(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, char const*, char*, int) T SpellVisualsBlizzardStop(BlizzardObject*) T OpenMD5VerificationHandle(System_SFile::BLOCKENTRY*, int, unsigned int, Blizzard::Mopaq::MpqHandleRecord**) T SpellVisualsBlizzardCreate(C3Vector const&, float, int, int, float) T PrepareHandleForMD5Verification(Blizzard::Mopaq::MpqHandleRecord*, int, unsigned int) T SpellVisualsBlizzardSetDeletedCallback(BlizzardObject*, void (*)(BlizzardObject*, void*), void*) T SpellVisualsBlizzardSetFrameOfReference(BlizzardObject*, C44Matrix const*) T System_File::IsReadOnly(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::GetFileInfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::GetFreeSpace(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::GetRootChars(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::SetCacheMode(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::SetAttributes(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::IsAbsolutePath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::ProcessDirFast(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::CreateDirectory(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::RemoveDirectory(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::MakeAbsolutePath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::GetWorkingDirectory(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::SetWorkingDirectory(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Copy(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Move(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Open(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Read(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Read(Blizzard::File::StreamRecord*, void*, long long, int*) T System_File::Close(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Flush(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::ReadP(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Write(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Write(Blizzard::File::StreamRecord*, void const*, long long, int*) T System_File::Create(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Delete(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Exists(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::GetPos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::SetEOF(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::SetPos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::WriteP(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_close(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_flush(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_mkdir(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_readp(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_rmdir(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_write(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_cwd(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_create(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_exists(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_getpos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_seteof(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_setpos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_unlink(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_writep(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_copy(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_move(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_open(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_read(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_dirwalk(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_close(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_flush(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_mkdir(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_readp(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_rmdir(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_write(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_shutdown(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_create(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_exists(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_getpos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_seteof(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_setpos(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_unlink(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_writep(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_isabspath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_dirwalk(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_isreadonly(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_shutdown(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_getfileinfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_makeabspath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_setfileinfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_isabspath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_getfreespace(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_getrootchars(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_setcachemode(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_isreadonly(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_getfileinfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_makeabspath(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_setfileinfo(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_getfreespace(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_getrootchars(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_setcachemode(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_cd(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_cwd(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::file_init(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_copy(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_move(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_open(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::null_read(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::Stacked::stream_cd(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_File::GetInode(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T System_File::LoadFile(Blizzard::File::StreamRecord*, void**, unsigned int*) T System_File::Shutdown(Blizzard::File::Filesystem*, System_File::Stacked::FileParms*) T System_Mopaq::base_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::base_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::base_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::cache_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::cache_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::delta_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::delta_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::lock_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::mopaq_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::mopaq_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::null_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::null_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::base_reload(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::cache_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::cache_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::cache_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::delta_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::delta_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::memory_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::memory_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::mopaq_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::mopaq_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::mopaq_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::verify_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::ChecksumData::FinishSigning(System_Mopaq::ChecksumData*, Blizzard::Mopaq::MpqHandleRecord*) T System_Mopaq::ChecksumData::FinishCrcAndMd5(System_Mopaq::ChecksumData*, Blizzard::Mopaq::MpqHandleRecord*) T System_Mopaq::ChecksumData::FinishCrc(System_Mopaq::ChecksumData*, Blizzard::Mopaq::MpqHandleRecord*) T System_Mopaq::ChecksumData::FinishMd5(System_Mopaq::ChecksumData*, Blizzard::Mopaq::MpqHandleRecord*) T System_Mopaq::memory_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::memory_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::memory_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::OpenDiskFile(char const*, unsigned int, char const*, System_SFile::ARCHIVEREC*, Blizzard::Mopaq::HSFILERecord**) T System_Mopaq::verify_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::verify_flush(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::verify_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::cache_abandon(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::checksum_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::checksum_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::MD5VerifyData::MD5AndWrite(long long, long long, Blizzard::Mopaq::MpqHandleRecord*) T System_Mopaq::metadata_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::metadata_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::checksum_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::checksum_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::CreateDiskFile(char const*, unsigned int, char const*, System_SFile::ARCHIVEREC*, Blizzard::Mopaq::HSFILERecord**) T System_Mopaq::lock_operation(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::md5verify_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::md5verify_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::md5verify_close(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::md5verify_write(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::OpenArchiveFile(char const*, Blizzard::Mopaq::HSARCHIVE__*, System_SFile::ARCHIVEREC*, System_SFile::BLOCKENTRY const&, unsigned int, unsigned int, Blizzard::Mopaq::HSFILERecord**) T System_Mopaq::base_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::base_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::base_setposition(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::InitializeHandle(Blizzard::Mopaq::MpqHandleRecord*, System_Mopaq::MpqParams*) T System_Mopaq::cache_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::cache_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::CreateArchiveFile(char const*, System_SFile::ARCHIVEREC*, unsigned int, System_SFile::BLOCKENTRY const&, unsigned int, Blizzard::Mopaq::HSFILERecord**) T System_Mopaq::delta_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::mopaq_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::mopaq_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::SectorReadHandler::SectorReadHandler(Blizzard::Mopaq::MpqHandleRecord*&, void*, bool) T System_Mopaq::memory_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::memory_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::verify_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::verify_setfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::metadata_getfilesize(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::ReadAndInitializeMetadata(Blizzard::Mopaq::MpqHandleRecord*) T System_Mopaq::Push(Blizzard::Mopaq::Mpqsystem&, Blizzard::Mopaq::Mpqsystem*) T System_Mopaq::Cache::CleanCache(System_Mopaq::CacheData*, Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::Cache::GetCachedBlock(System_Mopaq::CacheData*, long long, bool, Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::Cache::CleanCacheEntry(System_Mopaq::CacheData*, unsigned int, Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::HoistAll(Blizzard::Mopaq::Mpqsystem*) T System_Mopaq::base_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::base_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::DeltaData::PatchLevel(Blizzard::Mopaq::Mpqsystem*, unsigned char*, unsigned char*) T System_Mopaq::DeltaData::PatchIntoBuffer(Blizzard::Mopaq::Mpqsystem*, unsigned char*) T System_Mopaq::DeltaData::Read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::DeltaData::InitMd5s(Blizzard::Mopaq::Mpqsystem*) T System_Mopaq::DeltaData::ReadInit(Blizzard::Mopaq::Mpqsystem*, bool) T System_Mopaq::InitStack(Blizzard::Mopaq::Mpqsystem&, int) T System_Mopaq::lock_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::null_func(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::null_open(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_Mopaq::null_read(Blizzard::Mopaq::Mpqsystem*, System_Mopaq::MpqParams*) T System_SComp::Compress(void*, unsigned int*, bool*, void const*, unsigned int, unsigned int, Blizzard::Mopaq::CompressionAlgorithm const*) T System_SFile::ARCHIVEREC::LoadOldTable(System_SFile::ARCHIVEREC*, void*, Blizzard::Util::Buffer<4096ul, char>&, unsigned int, unsigned int, long long, unsigned int, Blizzard::Util::Digest<16> const&) T System_SFile::ARCHIVEREC::LoadOldHashTable(Blizzard::Util::Buffer<4096ul, char>&) T System_SFile::ARCHIVEREC::LoadOldBlockTable(Blizzard::Util::Buffer<4096ul, char>&) T System_SFile::ARCHIVEREC::SetMD5(unsigned int, Blizzard::Util::Digest<16> const&) T System_SFile::ARCHIVEREC::LoadTable(System_SFile::ARCHIVEREC*, Blizzard::Util::Buffer<4096ul, char>&, Blizzard::Util::Buffer<4096ul, char>&, long long, unsigned int, char const**, unsigned int&, unsigned int, unsigned int, Blizzard::Util::Digest<16> const&) T System_SFile::GetArchivePtr(Blizzard::Mopaq::HSARCHIVE__*, bool) T System_SFile::s_OpenArchive(System_SFile::ARCHIVEREC*, unsigned int, Blizzard::Mopaq::HSARCHIVE__**) T System_SFile::SignatureHashTable::AddEntry(char const*, Blizzard::Util::Digest<16> const&) T System_SFile::SignatureHashTable::GetEntry(char const*, Blizzard::Util::Digest<16>*) T System_SFile::OpenDirectPathAsArchive(char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**) T PatchOnDemand::PoDWriteJob::WriteFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, void const*, long long, Blizzard::Util::Digest<16> const&) T PatchOnDemand::PoDWriteJob::PoDWriteJob(void const*, long long, Blizzard::Mopaq::HSARCHIVE__*, char const*, Blizzard::Util::Digest<16> const&) T PatchOnDemand::Cache::ArchiveList::DirCallback(Blizzard::File::ProcessDirParms const&) T System_Thread::AddToRegistry(Blizzard::Thread::ThreadRecord*) T System_Thread::AllocateTLSSlot(Blizzard::Thread::TLSSlot*, void (*)(void*)) T System_Thread::RemoveFromRegistry(Blizzard::Thread::ThreadRecord*) T System_Thread::AllocateLocalStorage(Blizzard::Thread::TLSSlot*, void (*)(void*)) T BlizzardObject::WorldObjectRender(void*, unsigned int, unsigned long long, unsigned int) T BlizzardObject::SetFrameOfReference(C44Matrix const*) T BlizzardObject::Init(C3Vector const&, char const*, float, float) T BlizzardObject::Render(int) T BlizzardObject::Update() T BlizzardObject::~BlizzardObject() T BackgroundCache::CacheManager::QueuePatchWrite(void const*, unsigned long long, Blizzard::Mopaq::HSFILERecord*, char const*, Blizzard::Util::Digest<16> const&) T BackgroundCache::CacheManager::ResolveOggTarget(Blizzard::Mopaq::HSARCHIVE__*) T BackgroundCache::CacheManager::ResolveUpdatePath(Blizzard::Mopaq::HSARCHIVE__*, char const*, char const*, char*, unsigned long) T BackgroundCache::CacheManager::ResolvePatchTarget(Blizzard::Mopaq::HSARCHIVE__*) T BackgroundCache::CacheManager::PatchCompleteCallback(void const*, unsigned long long, Blizzard::Mopaq::HSFILERecord*, Blizzard::Util::Digest<16> const&) T System_Streaming::HttpCallback::Completed(Blizzard::URL::DownloadCallback::Status) T ArchiveCheckpoint::ApplyRestorePoint(Blizzard::Mopaq::HSFILERecord*) T CGDynamicObject_C::BlizzardDeletedCallback(BlizzardObject*, void*) T OggToWavConversion::InitCache(bool (*)(void*, unsigned int, Blizzard::Util::Buffer<4194304ul, unsigned char>*)) T DownloadFileCallback::Completed(Blizzard::URL::DownloadCallback::Status) T Tracker::TrackerHttpDataDownloadCallBack::Completed(Blizzard::URL::DownloadCallback::Status) T Blizzard::DistributedTask::~DistributedTask() T Blizzard::DistributedTaskPool::DistributedTaskPool() T Blizzard::DistributedTaskPool::~DistributedTaskPool() T Blizzard::Log::Flush(int) T Blizzard::Log::Expand(int, char const*, char*, int, bool) T Blizzard::Log::Printf(int, char const*, char const*, ...) T Blizzard::Log::SetPref(int, int, Blizzard::Log::PrefValue) T Blizzard::URL::DownloadURL(char const*, Blizzard::URL::DownloadCallback*) T Blizzard::URL::DownloadCallback::GetTimeout() T Blizzard::URL::DownloadCallback::ConnectedOK() T Blizzard::URL::DownloadCallback::GetPostData() T Blizzard::URL::DownloadCallback::ShouldBlock() T Blizzard::URL::DownloadCallback::GetByteRange() T Blizzard::URL::DownloadCallback::GetLastModified(char const*) T Blizzard::URL::DownloadCallback::GetContentLength(long long) T Blizzard::URL::DownloadCallback::GetHTTPStatusCode(int) T Blizzard::URL::DownloadCallback::GetPostContentType() T Blizzard::URL::DownloadCallback::WantIfModifiedSince() T Blizzard::URL::DownloadCallback::Stop() T Blizzard::URL::DownloadCallback::WantData() T Blizzard::URL::DownloadCallback::GetCookie() T Blizzard::URL::DownloadCallback::~DownloadCallback() T Blizzard::URL::DownloadCallback::~DownloadCallback() T Blizzard::File::SimpleGlob(char const*, char const*) T Blizzard::File::GetFileInfo(char const*, Blizzard::File::FileInfo*) T Blizzard::File::GetFileInfo(Blizzard::File::StreamRecord*) T Blizzard::File::GetFileInfo(Blizzard::File::StreamRecord*, Blizzard::File::FileInfo*) T Blizzard::File::IsDirectory(char const*) T Blizzard::File::GetFreeSpace(char const*) T Blizzard::File::SetLastError(int) T Blizzard::File::SetAttributes(char const*, int) T Blizzard::File::ProcessDirFast(char const*, void*, bool (*)(Blizzard::File::ProcessDirParms const&), bool) T Blizzard::File::CreateDirectory(char const*, bool) T Blizzard::File::RemoveDirectory(char const*) T Blizzard::File::MakeAbsolutePath(char const*, char*, int, bool) T Blizzard::File::GetLastErrorStack() T Blizzard::File::SetLastErrorStack(Blizzard::Debug::ErrorStackRecord*) T Blizzard::File::AddToLastErrorStack(int, char const*, int) T Blizzard::File::GetWorkingDirectory(char*, int) T Blizzard::File::SetWorkingDirectory(char const*) T Blizzard::File::RemoveDirectoryAndContents(char const*, bool) T Blizzard::File::Copy(char const*, char const*, bool) T Blizzard::File::Move(char const*, char const*) T Blizzard::File::Open(char const*, int, Blizzard::File::StreamRecord*&) T Blizzard::File::Read(Blizzard::File::StreamRecord*, void*, int*) T Blizzard::File::Read(Blizzard::File::StreamRecord*, void*, long long, int*, int) T Blizzard::File::Close(Blizzard::File::StreamRecord*) T Blizzard::File::Write(Blizzard::File::StreamRecord*, void const*, int) T Blizzard::File::Write(Blizzard::File::StreamRecord*, void const*, int*) T Blizzard::File::Delete(char const*) T Blizzard::File::Exists(char const*) T Blizzard::File::IsFile(char const*) T Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job>::~RefCounted() T Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job>::~RefCounted() T Blizzard::Jobs::WorkerPool::RunOnThread(unsigned int (*)(void*), void*) T Blizzard::Jobs::WorkerPool::GetCompletedJob() T Blizzard::Jobs::WorkerPool::Pump() T Blizzard::Jobs::WorkerPool::RunJob(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>) T Blizzard::Jobs::WorkerPool::QueueJob(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job> const&) T Blizzard::Jobs::WorkerPool::WorkerPool(int) T Blizzard::Jobs::WorkerPool::WorkerPool(int) T Blizzard::Jobs::WorkerPool::~WorkerPool() T Blizzard::Jobs::WorkerPool::~WorkerPool() T Blizzard::Jobs::WorkerPool::~WorkerPool() T Blizzard::Jobs::Job::Job(int) T Blizzard::Jobs::Job::~Job() T Blizzard::Jobs::Job::~Job() T Blizzard::Jobs::Job::~Job() T Blizzard::Lock::MutexEnter(Blizzard::Lock::Mutex&) T Blizzard::Lock::MutexLeave(Blizzard::Lock::Mutex&) T Blizzard::Lock::EventCreate(Blizzard::Lock::Event&) T Blizzard::Lock::MutexCreate(Blizzard::Lock::Mutex&) T Blizzard::Lock::EventDestroy(Blizzard::Lock::Event&) T Blizzard::Lock::MutexDestroy(Blizzard::Lock::Mutex&) T Blizzard::Lock::ConstructOnce<System_MPQGlobals::Globals>::Construct(void*) T Blizzard::Lock::ConstructOnce<Blizzard::Lock::RMutex>::Construct(void*) T Blizzard::Lock::EventWaitForever(Blizzard::Lock::Event&) T Blizzard::Lock::EventSet(Blizzard::Lock::Event&) T Blizzard::Lock::EventWait(unsigned int, Blizzard::Lock::Event&) T Blizzard::Time::GetTimestamp() T Blizzard::Time::Milliseconds() T Blizzard::Time::GetTimeElapsed(unsigned int, unsigned int) T Blizzard::Time::Seconds() T Blizzard::Util::BurtleBobI(void const*, unsigned int, unsigned int) T Blizzard::Util::CryptoSHA1::Process(unsigned int*, unsigned char const*) T Blizzard::Util::hashlittle(void const*, unsigned long, unsigned int) T Blizzard::Util::hashlittle2(void const*, unsigned long, unsigned int*, unsigned int*) T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::Pop(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>&) T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::Pop() T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::Push(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job> const&) T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::Front() T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::~ThreadSafeQueue() T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>::~ThreadSafeQueue() T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::Pop(Blizzard::Jobs::Job*&) T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::Pop() T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::Push(Blizzard::Jobs::Job* const&) T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::Front() T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::~ThreadSafeQueue() T Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*>::~ThreadSafeQueue() T Blizzard::Util::MD5::Process(unsigned char const*) T Blizzard::Util::MD5::Process(void const*, unsigned int) T Blizzard::Util::itox(unsigned char) T Blizzard::Util::SHA1::Hash(Blizzard::Util::Digest<20>&, void const*, unsigned int) R Blizzard::Util::Digest<16>::k_invalid T Blizzard::Util::hashbig(void const*, unsigned long, unsigned int) T Blizzard::Util::BurtleBob(void const*, unsigned int, unsigned int) T Blizzard::Crypt::RSA::Process(unsigned char*, unsigned int) T Blizzard::Debug::CanonicalStr(char const*, char*, unsigned int) T Blizzard::Debug::AddErrorToStack(Blizzard::Debug::ErrorStackRecord*, int, char const*, int) T Blizzard::Debug::DefaultCallback(char const*, char const*, char const*, unsigned int) T Blizzard::Debug::AmIBeingDebugged() T Blizzard::Debug::ErrorStackAsText(Blizzard::Debug::ErrorStackRecord*) T Blizzard::Debug::ErrorStackRecord::FindCategory(int) T Blizzard::Debug::ErrorStackRecord::FindCategoryCode(int, int) T Blizzard::Debug::SetAssertHandler(void (*)(char const*, char const*, char const*, unsigned int)) D Blizzard::Debug::g_ErrorStackEnabled T Blizzard::Debug::StackCrawlWithSymbols(unsigned int, unsigned int, unsigned int) T Blizzard::Debug::Assert(char const*, char const*, unsigned int) T Blizzard::Debug::VAssert(char const*, char const*, char const*, unsigned int) T Blizzard::Debug::GetSymbol(unsigned long, char*, unsigned int, unsigned int*, char*, unsigned int, unsigned int*) T Blizzard::Mopaq::Enumerator::Enumerator(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int) T Blizzard::Mopaq::Enumerator::~Enumerator() T Blizzard::Mopaq::Enumerator::~Enumerator() T Blizzard::Mopaq::Enumerator::~Enumerator() T Blizzard::Mopaq::HSFILERecord::GetFileName() T Blizzard::Mopaq::HSFILERecord::GetFileHandle() T Blizzard::Mopaq::HSFILERecord::Repair() T Blizzard::Mopaq::MPQEnumerator::Initialize() T Blizzard::Mopaq::MPQEnumerator::SynthesizeDirectories(char const*) T Blizzard::Mopaq::MPQEnumerator::Enumerate(char*, unsigned long) T Blizzard::Mopaq::MPQEnumerator::MPQEnumerator(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int) T Blizzard::Mopaq::MPQEnumerator::~MPQEnumerator() T Blizzard::Mopaq::MPQEnumerator::~MPQEnumerator() T Blizzard::Mopaq::MPQEnumerator::~MPQEnumerator() T Blizzard::Mopaq::SFileLoadFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, void**, unsigned int*, unsigned int, unsigned int) T Blizzard::Mopaq::SFileLoadFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, void*, unsigned int*, unsigned int, unsigned int) T Blizzard::Mopaq::SFileReadFile(Blizzard::Mopaq::HSFILERecord*, void*, unsigned int, unsigned int*) T Blizzard::Mopaq::ArchiveOptions::ArchiveOptions() T Blizzard::Mopaq::SetupHashEntry(System_SFile::ArchivePtrLocked&, char const*, System_SFile::BLOCKENTRY const&, int) T Blizzard::Mopaq::SFileCloseFile(Blizzard::Mopaq::HSFILERecord*) T Blizzard::Mopaq::SFileWriteFile(Blizzard::Mopaq::HSFILERecord*, void const*, unsigned int) T Blizzard::Mopaq::MpqErrorHandler::GetBadSectorList(std::vector<unsigned int, std::allocator<unsigned int>>&) T Blizzard::Mopaq::MpqErrorHandler::HandleMD5BlockError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int, int, unsigned int, unsigned char*) T Blizzard::Mopaq::MpqErrorHandler::HandleWriteFileError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long) T Blizzard::Mopaq::MpqErrorHandler::HandleReadMPQFileError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int*) T Blizzard::Mopaq::MpqErrorHandler::HandleReadChecksumError(Blizzard::Mopaq::MpqHandleRecord*) T Blizzard::Mopaq::MpqErrorHandler::HandleInitSectorTableError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int) T Blizzard::Mopaq::MpqErrorHandler::HandleDecompressSectorError(unsigned int) T Blizzard::Mopaq::MpqErrorHandler::HandleNonStreamableFileError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int) T Blizzard::Mopaq::MpqErrorHandler::~MpqErrorHandler() T Blizzard::Mopaq::MpqErrorHandler::~MpqErrorHandler() T Blizzard::Mopaq::MpqHandleRecord::Release() T Blizzard::Mopaq::SFileCreateFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int, unsigned int, Blizzard::Mopaq::HSFILERecord**) T Blizzard::Mopaq::SFileDeleteFile(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int) T Blizzard::Mopaq::SFileFileExists(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int, Blizzard::Mopaq::HSARCHIVE__**) T Blizzard::Mopaq::SFileGetFileMD5(Blizzard::Mopaq::HSFILERecord*, Blizzard::Util::Digest<16>*) T Blizzard::Mopaq::SFileOpenFileEx(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int, Blizzard::Mopaq::HSFILERecord**) T Blizzard::Mopaq::SFileOpenFileEx(Blizzard::Mopaq::HSARCHIVE__*, char const*, Blizzard::Util::Digest<16> const&, unsigned int, Blizzard::Mopaq::HSFILERecord**) T Blizzard::Mopaq::SFileUnloadFile(void*) T Blizzard::Mopaq::OnDiskEnumerator::Initialize() T Blizzard::Mopaq::OnDiskEnumerator::DoGlobCallback(Blizzard::File::ProcessDirParms const&) T Blizzard::Mopaq::OnDiskEnumerator::Enumerate(char*, unsigned long) T Blizzard::Mopaq::OnDiskEnumerator::OnDiskEnumerator(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int) T Blizzard::Mopaq::OnDiskEnumerator::~OnDiskEnumerator() T Blizzard::Mopaq::OnDiskEnumerator::~OnDiskEnumerator() T Blizzard::Mopaq::SetFileSignature(char*, Blizzard::Util::Digest<16> const&) T Blizzard::Mopaq::SFileFileIsLocal(char const*, Blizzard::Streaming::MakeLocalOption) T Blizzard::Mopaq::SFileFileIsLocal(Blizzard::Mopaq::HSARCHIVE__*, unsigned int) T Blizzard::Mopaq::SFileFileIsLocal(Blizzard::Mopaq::HSFILERecord*, Blizzard::Streaming::MakeLocalOption) T Blizzard::Mopaq::SFileGetFileName(Blizzard::Mopaq::HSFILERecord*, char*, unsigned int) T Blizzard::Mopaq::SFileGetFileSize(Blizzard::Mopaq::HSFILERecord*) T Blizzard::Mopaq::SFileGetFileSize(Blizzard::Mopaq::HSFILERecord*, unsigned int*) T Blizzard::Mopaq::SFileOpenArchive(char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**) T Blizzard::Mopaq::SFileOpenArchive(Blizzard::Mopaq::HSFILERecord*, char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**) T Blizzard::Mopaq::SFileSetBasePath(char const*) T Blizzard::Mopaq::IsArchiveComplete(Blizzard::Mopaq::HSARCHIVE__*) T Blizzard::Mopaq::SFileCloseArchive(Blizzard::Mopaq::HSARCHIVE__*) T Blizzard::Mopaq::SFileGetLastError() T Blizzard::Mopaq::SFileCreateArchive(char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**, Blizzard::Mopaq::ArchiveOptions const*) T Blizzard::Mopaq::SFileCreateArchive(Blizzard::Mopaq::HSFILERecord*, char const*, int, unsigned int, Blizzard::Mopaq::HSARCHIVE__**, Blizzard::Mopaq::ArchiveOptions const*) T Blizzard::Mopaq::SFileEnableRawRead(bool) T Blizzard::Mopaq::SFileMakeFileLocal(Blizzard::Mopaq::HSARCHIVE__*, unsigned int, long long, unsigned int, Blizzard::Streaming::MakeLocalOption, bool) T Blizzard::Mopaq::SFileMakeFileLocal(Blizzard::Mopaq::HSFILERecord*, Blizzard::Streaming::MakeLocalOption, bool, Blizzard::Streaming::MakeLocalParams*) T Blizzard::Mopaq::SFileGetArchiveName(Blizzard::Mopaq::HSARCHIVE__*, char*, unsigned int) T Blizzard::Mopaq::SFileGetFileDetails(Blizzard::Mopaq::HSARCHIVE__*, char const*, Blizzard::Util::Digest<16> const&, unsigned int, Blizzard::Mopaq::HSARCHIVE__**, System_SFile::ARCHIVEREC*&, System_SFile::BLOCKENTRY&) T Blizzard::Mopaq::SFileSetFilePointer(Blizzard::Mopaq::HSFILERecord*, int, int*, unsigned int) T Blizzard::Mopaq::SFileOpenArchiveView(Blizzard::Mopaq::HSARCHIVE__*, char const*, int, Blizzard::Mopaq::HSARCHIVE__**) T Blizzard::Mopaq::SetSignatureCheckMode(Blizzard::Mopaq::MD5Mode) T Blizzard::Mopaq::SFileEnumerateArchive(Blizzard::Mopaq::Enumerator*, char*, unsigned long) T Blizzard::Mopaq::SFileGetArchiveHandle(char const*) T Blizzard::Mopaq::SFileGetIsLocalAmount(char const*, long long&, long long&) T Blizzard::Mopaq::SFileGetIsLocalAmount(Blizzard::Mopaq::HSFILERecord*, long long&, long long&) T Blizzard::Mopaq::SFileGetPatchMetadata(Blizzard::Mopaq::HSARCHIVE__*, Blizzard::Util::Buffer<4096ul, char>&) T Blizzard::Mopaq::SFileSetChecksumFlags(Blizzard::Mopaq::HSARCHIVE__*, unsigned int) T Blizzard::Mopaq::SFileGetLogicalArchive(Blizzard::Mopaq::HSFILERecord*, Blizzard::Mopaq::HSARCHIVE__**) T Blizzard::Mopaq::SFileHasHigherPriority(char const*, char const*) T Blizzard::Mopaq::DeltaCompletionCallback::Callback() T Blizzard::Mopaq::DeltaCompletionCallback::~DeltaCompletionCallback() T Blizzard::Mopaq::DeltaCompletionCallback::~DeltaCompletionCallback() T Blizzard::Mopaq::MPQEnumeratorBlockOrder::Initialize() T Blizzard::Mopaq::MPQEnumeratorBlockOrder::Enumerate(char*, unsigned long) T Blizzard::Mopaq::MPQEnumeratorBlockOrder::~MPQEnumeratorBlockOrder() T Blizzard::Mopaq::MPQEnumeratorBlockOrder::~MPQEnumeratorBlockOrder() T Blizzard::Mopaq::SFileEnableDirectAccess(unsigned int) T Blizzard::Mopaq::SFileGetArchiveFullName(Blizzard::Mopaq::HSARCHIVE__*, char*, unsigned int) T Blizzard::Mopaq::ClearBlockTableMD5Checks() T Blizzard::Mopaq::SetPatchCompleteCallback(void (*)(void const*, unsigned long long, Blizzard::Mopaq::HSFILERecord*, Blizzard::Util::Digest<16> const&)) T Blizzard::Mopaq::SFileGetStreamedFileSize(Blizzard::Mopaq::HSARCHIVE__*, unsigned int) T Blizzard::Mopaq::SetSignatureErrorCallback(void (*)(char const*, char const*)) T Blizzard::Mopaq::SFileGetArchiveBlockCount(Blizzard::Mopaq::HSARCHIVE__*) T Blizzard::Mopaq::SFileAuthenticateArchiveEx(Blizzard::Mopaq::HSARCHIVE__*, Blizzard::Mopaq::AuthResult*, unsigned char const*, unsigned int, unsigned char const*, unsigned int, char const*) T Blizzard::Mopaq::SFileGetTotalIsLocalAmount(long long&, long long&) T Blizzard::Mopaq::SFileOpenArchiveEnumerator(Blizzard::Mopaq::HSARCHIVE__*, char const*, unsigned int, Blizzard::Mopaq::Enumerator**) T Blizzard::Mopaq::SFileCloseArchiveEnumerator(Blizzard::Mopaq::Enumerator*) T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleLoadAndVerify(Blizzard::Mopaq::HSFILERecord*, unsigned char*, long long, unsigned int, Blizzard::Util::Digest<16> const&) T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleMD5BlockError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int, int, unsigned int, unsigned char*) T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleMPQHeaderV3Error(Blizzard::Mopaq::HSFILERecord*, unsigned char*, long long, unsigned int) T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleInitSectorTableError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int) T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::HandleNonStreamableFileError(Blizzard::Mopaq::MpqHandleRecord*, unsigned char*, long long, unsigned int) T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::~MpqRepairOnDemandErrorHandler() T Blizzard::Mopaq::MpqRepairOnDemandErrorHandler::~MpqRepairOnDemandErrorHandler() T Blizzard::Mopaq::MpqStandaloneRepairErrorHandler::GetBadSectorList(std::vector<unsigned int, std::allocator<unsigned int>>&) T Blizzard::Mopaq::MpqStandaloneRepairErrorHandler::HandleDecompressSectorError(unsigned int) T Blizzard::Mopaq::MpqStandaloneRepairErrorHandler::~MpqStandaloneRepairErrorHandler() T Blizzard::Mopaq::MpqStandaloneRepairErrorHandler::~MpqStandaloneRepairErrorHandler() T bool Blizzard::Patch::PatchStream<MpqPatchStream>::Search<Blizzard::Patch::MD5Chunk>(unsigned int, unsigned long&, Blizzard::Patch::MD5Chunk&) T bool Blizzard::Patch::PatchStream<Blizzard::Patch::PatchBuffer>::Search<Blizzard::Patch::Chunk<0u>>(unsigned int, unsigned long&, Blizzard::Patch::Chunk<0u>&) T bool Blizzard::Patch::PatchStream<Blizzard::Patch::MemoryStream>::Search<Blizzard::Patch::MD5Chunk>(unsigned int, unsigned long&, Blizzard::Patch::MD5Chunk&) T Blizzard::Patch::ApplyTransform(Blizzard::Patch::TransformChunk const*, unsigned char*, unsigned int, unsigned char const*, unsigned int) T Blizzard::Patch::ApplyBSDiffPatch(unsigned char const*, unsigned int, unsigned char*, unsigned int, unsigned char const*, unsigned int) T Blizzard::Patch::Apply(unsigned char const*, unsigned int, unsigned char*, unsigned int, unsigned char*, unsigned int, unsigned int) T Blizzard::Patch::Patch::CreatePatch(Blizzard::Patch::PatchBuffer*, Blizzard::Patch::Error&) T Blizzard::Patch::Patch::GetPatch(unsigned char const*, unsigned long) T Blizzard::Using::StartUsing(char const*) T Blizzard::Using::StopUsing(char const*) T Blizzard::Memory::GetPhysicalMemory() T Blizzard::Memory::Free(void*) T Blizzard::Memory::Free(void*, unsigned int, char const*, unsigned int, char const*) T Blizzard::Memory::Allocate(unsigned int) T Blizzard::Memory::Allocate(unsigned int, unsigned int) T Blizzard::Memory::Allocate(unsigned int, unsigned int, char const*, unsigned int, char const*) T Blizzard::Repair::SetRepairReportCallbacks(void (*)(char const*, long long, unsigned int, char const*), void (*)(char const*, long long, unsigned int)) T Blizzard::Repair::LogRepair(char const*, ...) T Blizzard::String::FindReverse(char const*, char, unsigned long) T Blizzard::String::FindReverse(char const*, char const*, unsigned long) T Blizzard::String::QuickFormat<1024>::QuickFormat(char const*, ...) T Blizzard::String::QuickFormat<1088>::QuickFormat(char const*, ...) T Blizzard::String::QuickFormat<24>::QuickFormat(char const*, ...) T Blizzard::String::QuickFormat<32>::QuickFormat(char const*, ...) T Blizzard::String::QuickFormat<40>::QuickFormat(char const*, ...) T Blizzard::String::QuickFormat<64>::QuickFormat(char const*, ...) T Blizzard::String::TextCompare(char const*, char const*, unsigned long) T Blizzard::String::FindFilename(char*) T Blizzard::String::FindFilename(char const*) T Blizzard::String::MakeUnivPath(char const*, char*, int) T Blizzard::String::FindExtension(char*) T Blizzard::String::FindExtension(char const*) T Blizzard::String::MakeBackslashPath(char const*, char*, int) T Blizzard::String::ForceTrailingSeparator(char*, int, char) T Blizzard::String::FindPathSeparatorReverse(char*, unsigned long) T Blizzard::String::FindExtensionWithLeadingDot(char*) T Blizzard::String::Copy(char*, char const*, unsigned long) T Blizzard::String::Find(char const*, char, unsigned long) T Blizzard::String::Find(char const*, char const*, unsigned long) T Blizzard::String::Equal(char const*, char const*) T Blizzard::String::FindI(char const*, char const*, unsigned long) T Blizzard::String::Append(char*, char const*, unsigned long) T Blizzard::String::EqualI(char const*, char const*) T Blizzard::String::EqualI(char const*, char const*, unsigned long) T Blizzard::String::Format(char*, unsigned int, char const*, ...) T Blizzard::String::Length(char const*) T Blizzard::String::MemCopy(void*, void const*, int) T Blizzard::String::MemFill(void*, unsigned int, unsigned char) T Blizzard::String::VFormat(char*, unsigned int, char const*, char*) T Blizzard::String::CompareI(char const*, char const*) T Blizzard::String::JoinPath(char*, int, char const*, char const*) T Blizzard::String::Duplicate(char const*) T Blizzard::String::SplitPath(char const*, char*, int, char*, int) T Blizzard::String::Translate(char const*, char*, unsigned int, char const*, char const*) T Blizzard::Thread::LocalObject<System_File::FileError>::New(void*) T Blizzard::Thread::LocalObject<System_File::FileError>::Delete(void*) T Blizzard::Thread::LocalObject<System_SComp::ZlibAllocBuffer>::New(void*) T Blizzard::Thread::LocalObject<System_SComp::ZlibAllocBuffer>::Delete(void*) T Blizzard::Thread::LocalObject<System_SFile::RawReadInfo>::New(void*) T Blizzard::Thread::LocalObject<System_SFile::RawReadInfo>::Delete(void*) T Blizzard::Thread::LocalObject<System_SFile2::SFileFatalInfo>::New(void*) T Blizzard::Thread::LocalObject<System_SFile2::SFileFatalInfo>::Delete(void*) T Blizzard::Thread::LocalObject<LocalStorageZeroInit<NSOpenGLContext*>::ZeroInit>::New(void*) T Blizzard::Thread::LocalObject<LocalStorageZeroInit<NSOpenGLContext*>::ZeroInit>::Delete(void*) T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLDevice*>::ZeroInit>::New(void*) T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLDevice*>::ZeroInit>::Delete(void*) T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLDevice*>::ZeroInit>::operator LocalStorageZeroInit<GLDevice*>::ZeroInit&() T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLContext*>::ZeroInit>::New(void*) T Blizzard::Thread::LocalObject<LocalStorageZeroInit<GLContext*>::ZeroInit>::Delete(void*) T Blizzard::Thread::LocalObject<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>::New(void*) T Blizzard::Thread::LocalObject<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>::Delete(void*) T Blizzard::Thread::WaitForever(Blizzard::Thread::ThreadRecord*) T Blizzard::Thread::CreateFromPool(Blizzard::Thread::ThreadPoolRecord*, unsigned int (*)(void*), void*, Blizzard::Thread::ThreadRecord**, int, int) T Blizzard::Thread::ThreadPoolRecord::GetWorker(int, int) T Blizzard::Thread::ThreadPoolRecord::ThreadPoolRecord(unsigned int, unsigned int, long long, Blizzard::Thread::Affinity const&) T Blizzard::Thread::ThreadPoolRecord::~ThreadPoolRecord() T Blizzard::Thread::RegisterLocalStorage(Blizzard::Thread::TLSSlot*, void* (*)(void*), void*, void (*)(void*)) T Blizzard::Thread::Close(Blizzard::Thread::ThreadRecord*) T Blizzard::Thread::Create(unsigned int (*)(void*), void*, Blizzard::Thread::ThreadRecord**, char const*, int, int) T Blizzard::Thread::Exists(Blizzard::Thread::ThreadRecord*) T Blizzard::Process::GetProcessPath(char*, int) T Blizzard::Process::GetComputerName(char*, int) T Blizzard::Process::GetProcessDirectory(char*, int) T Blizzard::Process::LaunchChildProcessWithArguments(char const*, char const*, void (*)(void*), void*, bool) T Blizzard::Process::Sleep(unsigned int) T Blizzard::SBigDel(Blizzard::BigData*) T Blizzard::SBigNew(Blizzard::BigData**) T Blizzard::Storage::FetchError(Blizzard::Storage::StorageUnit*, long long, int, Blizzard::Storage::ChunkState::State) T Blizzard::Storage::HttpSource::Read(void*, long long, int) T Blizzard::Storage::HttpSource::~HttpSource() T Blizzard::Storage::HttpSource::~HttpSource() T Blizzard::Storage::Initialize() B Blizzard::Storage::s_cmdEvent T Blizzard::Storage::SetRangeAs(Blizzard::Storage::StorageUnit*, long long, int, Blizzard::Storage::ChunkState::State) T Blizzard::Storage::CacheSource::Read(void*, long long, int) T Blizzard::Storage::CacheSource::~CacheSource() T Blizzard::Storage::CacheSource::~CacheSource() T Blizzard::Storage::PartialFile::Invalidate(long long, long long) T Blizzard::Storage::PartialFile::CreateShared(Blizzard::File::Filesystem*, char const*, long long, int) T Blizzard::Storage::PartialFile::RebuildHeader() T Blizzard::Storage::PartialFile::WriteUnaligned(void const*, long long, int) T Blizzard::Storage::PartialFile::RebuildLocalityMap(bool) T Blizzard::Storage::PartialFile::UpdatePartialBlock(unsigned int, unsigned int) T Blizzard::Storage::PartialFile::ParseFileFromHeader(Blizzard::File::StreamRecord*, Blizzard::Storage::BitField**, int*, long long*, int*) T Blizzard::Storage::PartialFile::FileIsCompletePartialFile(Blizzard::File::StreamRecord*, long long, long long) T Blizzard::Storage::PartialFile::Read(void*, long long, int) T Blizzard::Storage::PartialFile::Close() T Blizzard::Storage::PartialFile::Flush() T Blizzard::Storage::PartialFile::Write(void const*, long long, int) T Blizzard::Storage::PartialFile::ParseFile() T Blizzard::Storage::PartialFile::PartialFile() T Blizzard::Storage::PartialFile::~PartialFile() T Blizzard::Storage::PartialFile::~PartialFile() T Blizzard::Storage::PartialFile::~PartialFile() T Blizzard::Storage::StorageUnit::AddCacheEntry(short, long long, int, Blizzard::Storage::StorageSystem::BufferHandle) T Blizzard::Storage::StorageUnit::ReserveChunks() T Blizzard::Storage::StorageUnit::SetHttpSource(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, long long) T Blizzard::Storage::StorageUnit::FetchDeferData(Blizzard::Storage::Range*, short) T Blizzard::Storage::StorageUnit::FlushCacheEntries(short) T Blizzard::Storage::StorageUnit::ReadLocal(void*, long long, int) T Blizzard::Storage::StorageUnit::StorageUnit() T Blizzard::Storage::StorageUnit::~StorageUnit() T Blizzard::Storage::BackingStore::~BackingStore() T Blizzard::Storage::BackingStore::~BackingStore() T Blizzard::Storage::PartialBlock::SetPartial(unsigned int, unsigned int) D Blizzard::Storage::s_Chunk_Size D Blizzard::Storage::s_StorageMap T Blizzard::Storage::StorageSystem::RecoverMemory(Blizzard::Storage::StorageUnit*, int) T Blizzard::Storage::StorageSystem::ReleaseChunks(Blizzard::Storage::StorageSystem::BufferHandle) T Blizzard::Storage::StorageSystem::AllocateChunks(int) T Blizzard::Storage::StorageSystem::EnableWriteback(bool) T Blizzard::Storage::StorageSystem::AllocateSubChunks(Blizzard::Storage::StorageSystem::BufferHandle, int, int) T Blizzard::Storage::StorageSystem::StorageSystem() T Blizzard::Storage::StorageSystem::~StorageSystem() T Blizzard::Storage::StorageThread(void*) T Blizzard::Storage::GetRandomRange(Blizzard::Storage::StorageUnit*, long long, int, Blizzard::Storage::Range*) T Blizzard::Storage::GetStorageInfo(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) B Blizzard::Storage::s_storageMutex D Blizzard::Storage::s_storageReady D Blizzard::Storage::s_threadExited B Blizzard::Storage::g_StorageSystem D Blizzard::Storage::s_threadShutdown D Blizzard::Storage::s_CmdQueue_Storage T Blizzard::Storage::Read(Blizzard::Storage::StorageUnit*, void*, long long, int) T Blizzard::Storage::Close(Blizzard::Storage::StorageUnit*) T Blizzard::Storage::Write(Blizzard::Storage::StorageUnit*, Blizzard::Storage::StorageSystem::BufferHandle, long long, int, short) T Blizzard::Storage::Acquire(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T Blizzard::Storage::GetRange(Blizzard::Storage::StorageUnit*, long long, int, int*, bool) T Blizzard::Storage::Shutdown() T Blizzard::Unicode::ConvertUTF16to8(char*, unsigned int, unsigned short const*, unsigned int, unsigned int*, unsigned int*) T Blizzard::Unicode::ConvertUTF8to16(unsigned short*, unsigned int, char const*, unsigned int, unsigned int*, unsigned int*) T Blizzard::Unicode::ConvertUTF8to16Len(char const*, unsigned int, unsigned int*) T Blizzard::Unicode::GetCodepointFromUTF8(char const**) T Blizzard::Hardware::GetFingerprint(Blizzard::Hardware::Fingerprint*) T Blizzard::Hardware::GetProcessorFeatures() T Blizzard::Hardware::ExtendedProcessorFeatures(Blizzard::Hardware::ProcessorFeatures&) T Blizzard::BigBuffer::operator[](unsigned int) D Blizzard::Streaming::AddLatency::accumulatorNs T Blizzard::Streaming::AddLatency::~AddLatency() T Blizzard::Streaming::FileThread(void*) D Blizzard::Streaming::k_UNC_FILE D Blizzard::Streaming::k_UNC_HTTP B Blizzard::Streaming::s_cmdEvent B Blizzard::Streaming::s_cmdMutex D Blizzard::Streaming::StreamingX::Statistics::ms_needSpeed T Blizzard::Streaming::StreamingX::Statistics::Callback() B Blizzard::Streaming::StreamingX::Statistics::ms_stats D Blizzard::Streaming::StreamingX::g_lowCommandInterval D Blizzard::Streaming::StreamingX::g_IsEnableP2PCallBack D Blizzard::Streaming::StreamingX::g_maxLowCommandInterval D Blizzard::Streaming::StreamingX::g_stepLowCommandInterval D Blizzard::Streaming::StreamingX::g_StreamingDataRequireCallBack D Blizzard::Streaming::s_NsPerByte T Blizzard::Streaming::FileManifest::ReadDirectFile(char const*) T Blizzard::Streaming::FileManifest::SplitServerItem(char*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&) T Blizzard::Streaming::FileManifest::ReadIndirectFile(char const*) T Blizzard::Streaming::FileManifest::GetBGPreloadSleep() T Blizzard::Streaming::FileManifest::GetIsStreamingTrial() T Blizzard::Streaming::FileManifest::ReadDirectFileFromBuffer(char*, int) T Blizzard::Streaming::FileManifest::SetDefaultBgPreloadSleep(int) T Blizzard::Streaming::FileManifest::SplitItem(char*, Blizzard::Streaming::FileManifest::MANIFEST_ITEM*) T Blizzard::Streaming::ManifestInfo::GetItemTag(char*, char**, char**, int*) T Blizzard::Streaming::ManifestInfo::GetFileList(char const*) T Blizzard::Streaming::ManifestInfo::SetFileItem(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, Blizzard::Streaming::Manifests::FileItem const&) T Blizzard::Streaming::ManifestInfo::ValidateMD5(char const*, char const*, int) T Blizzard::Streaming::ManifestInfo::GetParameter(char const*) T Blizzard::Streaming::ManifestInfo::SetParameter(char const*, int) T Blizzard::Streaming::ManifestInfo::SetParameter(char const*, char const*) T Blizzard::Streaming::ManifestInfo::GetRemotePath(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T Blizzard::Streaming::ManifestInfo::HandleBaseTag(char const*, char const*) T Blizzard::Streaming::ManifestInfo::ReadDirectFile(char const*) D Blizzard::Streaming::ManifestInfo::ms_ManifestInfo T Blizzard::Streaming::ManifestInfo::DeactivateServer(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T Blizzard::Streaming::ManifestInfo::GetTransportItem(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T Blizzard::Streaming::ManifestInfo::ReadIndirectFile(char const*) T Blizzard::Streaming::ManifestInfo::SetServerPathItem(char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T Blizzard::Streaming::ManifestInfo::FinalizeManifestItems() T Blizzard::Streaming::ManifestInfo::GetServerItemMaxRetry(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T Blizzard::Streaming::ManifestInfo::GetBandwidthDataString() T Blizzard::Streaming::ManifestInfo::GetRandomServerLocation(std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>> const&) T Blizzard::Streaming::ManifestInfo::ReadDirectFileFromBuffer(char*, int) T Blizzard::Streaming::ManifestInfo::Get() T Blizzard::Streaming::ManifestInfo::Shutdown() B Blizzard::Streaming::s_CmdProcess B Blizzard::Streaming::s_pauseEvent B Blizzard::Streaming::s_pauseMutex D Blizzard::Streaming::StreamRequest::globalRequestId T Blizzard::Streaming::StreamRequest::ReadLocalChunks(void*) D Blizzard::Streaming::StreamRequest::concurrentRequests T Blizzard::Streaming::IsStreamedFile(char const*) T Blizzard::Streaming::ResetMakeLocal(Blizzard::Streaming::MakeLocalOption) T Blizzard::Streaming::SourceManifest::ReadDirectFile(char const*) T Blizzard::Streaming::SourceManifest::ReadIndirectFile(char const*) T Blizzard::Streaming::SourceManifest::ReadDirectFileFromBuffer(char*, int) T Blizzard::Streaming::SourceManifest::SplitItem(char*, Blizzard::Streaming::SourceManifest::MANIFEST_ITEM*) D Blizzard::Streaming::s_threadExited T Blizzard::Streaming::IsStreamingMode() T Blizzard::Streaming::GetIsLocalAmount(char const*, long long, unsigned int) T Blizzard::Streaming::GetIsLocalAmount(Blizzard::File::StreamRecord*) B Blizzard::Streaming::s_processUrlFunc D Blizzard::Streaming::s_StreamingFlush D Blizzard::Streaming::s_streamingReady D Blizzard::Streaming::s_threadShutdown T Blizzard::Streaming::MakeLocalBlocking(Blizzard::File::StreamRecord*, long long, unsigned int, Blizzard::Streaming::MakeLocalOption, Blizzard::Streaming::MakeLocalParams*) B Blizzard::Streaming::s_cmdPartnerEvent T Blizzard::Streaming::ShutdownStreaming() T Blizzard::Streaming::CompletionCallback::~CompletionCallback() T Blizzard::Streaming::CompletionCallback::~CompletionCallback() D Blizzard::Streaming::s_isStreamingTrial D Blizzard::Streaming::s_ReadAccessTimeNs T Blizzard::Streaming::DoesFileExistOnDisk(char const*) T Blizzard::Streaming::GetStreamedFileSize(char const*, long long*) T Blizzard::Streaming::InitializeStreaming(char const*, char const*) T Blizzard::Streaming::IsPreloadInProgress() T Blizzard::Streaming::MakeLocalCoalescing(Blizzard::File::StreamRecord*, Blizzard::Storage::Range*, int, short) D Blizzard::Streaming::s_threadDownloading B Blizzard::Streaming::s_cmdForegroundEvent B Blizzard::Streaming::s_CmdQueue_Streaming D Blizzard::Streaming::s_backgroundPreloading T Blizzard::Streaming::ManifestRandomNumberGenerator::RandomGenerator(int) T Blizzard::Streaming::ManifestRandomNumberGenerator::~ManifestRandomNumberGenerator() T Blizzard::Streaming::ManifestRandomNumberGenerator::~ManifestRandomNumberGenerator() T Blizzard::Streaming::IsLocal(char const*, long long, unsigned int, Blizzard::Streaming::MakeLocalOption) T Blizzard::Streaming::IsLocal(Blizzard::File::StreamRecord*, long long, unsigned int) B Blizzard::Streaming::s_paused T Blizzard::Streaming::MakeLocal(Blizzard::File::StreamRecord*, long long, unsigned int, Blizzard::Streaming::MakeLocalOption, Blizzard::Streaming::CompletionCallback*) T Blizzard::Streaming::Manifests::ServerItem::InsertTimeslot(Blizzard::Streaming::Manifests::TimeslotItem*) T Blizzard::Streaming::Manifests::ServerItem::InsertUsageSlot(Blizzard::Streaming::Manifests::ServerItem::UsageSlot&, long long) T Blizzard::Streaming::Manifests::ServerItem::HandleTag(char const*, char const*) T Blizzard::Streaming::Manifests::ServerItem::ServerItem(Blizzard::Streaming::Manifests::ServerItem const&) T Blizzard::Streaming::Manifests::ServerItem::~ServerItem() T Blizzard::Streaming::Manifests::ServerItem::~ServerItem() T Blizzard::Streaming::Manifests::ManifestItem::HandleTag(char const*, char const*) T Blizzard::Streaming::Manifests::ManifestItem::~ManifestItem() T Blizzard::Streaming::Manifests::ManifestItem::~ManifestItem() T Blizzard::Streaming::Manifests::TimeslotItem::HandleTag(char const*, char const*) T Blizzard::Streaming::Manifests::TimeslotItem::~TimeslotItem() T Blizzard::Streaming::Manifests::TimeslotItem::~TimeslotItem() T Blizzard::Streaming::Manifests::ParameterItem::HandleTag(char const*, char const*) T Blizzard::Streaming::Manifests::ParameterItem::~ParameterItem() T Blizzard::Streaming::Manifests::ParameterItem::~ParameterItem() T Blizzard::Streaming::Manifests::TransportItem::HandleTag(char const*, char const*) T Blizzard::Streaming::Manifests::TransportItem::~TransportItem() T Blizzard::Streaming::Manifests::TransportItem::~TransportItem() T Blizzard::Streaming::Manifests::ServerPathItem::HandleTag(char const*, char const*) T Blizzard::Streaming::Manifests::ServerPathItem::~ServerPathItem() T Blizzard::Streaming::Manifests::ServerPathItem::~ServerPathItem() T Blizzard::Streaming::Manifests::FileItem::HandleTag(char const*, char const*) T Blizzard::Streaming::Manifests::FileItem::FileItem(Blizzard::Streaming::Manifests::FileItem const&) T Blizzard::Streaming::Manifests::FileItem::FileItem() T Blizzard::Streaming::Manifests::FileItem::~FileItem() T Blizzard::Streaming::Manifests::FileItem::~FileItem() T Blizzard::Streaming::Manifests::FileItem::~FileItem() T Blizzard::Streaming::Transport::ReadDirectFile(char const*) T Blizzard::Streaming::Transport::GetSplitFileURL(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&, long long, long long, int, int, int, int, std::vector<Blizzard::Streaming::Transport::URL_INFO, std::allocator<Blizzard::Streaming::Transport::URL_INFO>>*) T Blizzard::Streaming::Transport::ReadIndirectFile(char const*) T Blizzard::Streaming::Transport::TransportHttpCallback::GetTimeout() T Blizzard::Streaming::Transport::TransportHttpCallback::ShouldBlock() T Blizzard::Streaming::Transport::TransportHttpCallback::GetByteRange() T Blizzard::Streaming::Transport::TransportHttpCallback::ReceivedData(void const*, int) T Blizzard::Streaming::Transport::TransportHttpCallback::SetByteRange(long long, long long) T Blizzard::Streaming::Transport::TransportHttpCallback::SetTimeOutValue(unsigned int) T Blizzard::Streaming::Transport::TransportHttpCallback::Stop() T Blizzard::Streaming::Transport::TransportHttpCallback::WantData() T Blizzard::Streaming::Transport::TransportHttpCallback::Completed(Blizzard::URL::DownloadCallback::Status) T Blizzard::Streaming::Transport::TransportHttpCallback::GetCookie() T Blizzard::Streaming::Transport::TransportHttpCallback::SetCookie(char const*, char const*) T Blizzard::Streaming::Transport::TransportHttpCallback::TransportHttpCallback(int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&) T Blizzard::Streaming::Transport::TransportHttpCallback::~TransportHttpCallback() T Blizzard::Streaming::Transport::TransportHttpCallback::~TransportHttpCallback() T Blizzard::Streaming::Transport::ReadDirectFileFromBuffer(char*, int) T Blizzard::Streaming::Transport::Read(Blizzard::Streaming::Manifests::TransportInfo const&, void*, long long, long long, int) T Blizzard::Streaming::Transport::MD5_Data(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*, int) T Blizzard::Streaming::Transport::ReadFile(Blizzard::Streaming::Manifests::TransportInfo const&, void*, long long, long long, int) T Blizzard::Streaming::Transport::ReadHttp(Blizzard::Streaming::Manifests::TransportInfo const&, void*, long long, long long, int) T Blizzard::Streaming::Transport::SplitItem(char*, Blizzard::Streaming::Transport::TRANSPORT_ITEM*) B Battlenet::S2Map::BlizzardLabel B Battlenet::S2Map::BlizzardPublisher T __gnu_cxx::_Hashtable_const_iterator<GLMipmap*, GLMipmap*, Blizzard::STL::HashFn<GLMipmap*>, std::_Identity<GLMipmap*>, Blizzard::STL::EqualFn<GLMipmap*>, std::allocator<GLMipmap*>>::operator++() T __gnu_cxx::hashtable<GLVertexFormat*, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Identity<GLVertexFormat*>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<GLVertexFormat*>>::insert_unique_noresize(GLVertexFormat* const&) T __gnu_cxx::hashtable<GLVertexFormat*, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Identity<GLVertexFormat*>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<GLVertexFormat*>>::erase(GLVertexFormat* const&) T __gnu_cxx::hashtable<GLVertexFormat*, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Identity<GLVertexFormat*>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<GLVertexFormat*>>::resize(unsigned long) T __gnu_cxx::hashtable<GLBuffer*, GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, std::_Identity<GLBuffer*>, Blizzard::STL::EqualFn<GLBuffer*>, std::allocator<GLBuffer*>>::insert_unique_noresize(GLBuffer* const&) T __gnu_cxx::hashtable<GLBuffer*, GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, std::_Identity<GLBuffer*>, Blizzard::STL::EqualFn<GLBuffer*>, std::allocator<GLBuffer*>>::resize(unsigned long) T __gnu_cxx::hashtable<GLMipmap*, GLMipmap*, Blizzard::STL::HashFn<GLMipmap*>, std::_Identity<GLMipmap*>, Blizzard::STL::EqualFn<GLMipmap*>, std::allocator<GLMipmap*>>::insert_unique_noresize(GLMipmap* const&) T __gnu_cxx::hashtable<GLMipmap*, GLMipmap*, Blizzard::STL::HashFn<GLMipmap*>, std::_Identity<GLMipmap*>, Blizzard::STL::EqualFn<GLMipmap*>, std::allocator<GLMipmap*>>::erase(GLMipmap* const&) T __gnu_cxx::hashtable<GLMipmap*, GLMipmap*, Blizzard::STL::HashFn<GLMipmap*>, std::_Identity<GLMipmap*>, Blizzard::STL::EqualFn<GLMipmap*>, std::allocator<GLMipmap*>>::resize(unsigned long) T __gnu_cxx::hashtable<GLShader*, GLShader*, Blizzard::STL::HashFn<GLShader*>, std::_Identity<GLShader*>, Blizzard::STL::EqualFn<GLShader*>, std::allocator<GLShader*>>::insert_unique_noresize(GLShader* const&) T __gnu_cxx::hashtable<GLShader*, GLShader*, Blizzard::STL::HashFn<GLShader*>, std::_Identity<GLShader*>, Blizzard::STL::EqualFn<GLShader*>, std::allocator<GLShader*>>::resize(unsigned long) T __gnu_cxx::hashtable<GLTexture*, GLTexture*, Blizzard::STL::HashFn<GLTexture*>, std::_Identity<GLTexture*>, Blizzard::STL::EqualFn<GLTexture*>, std::allocator<GLTexture*>>::insert_unique_noresize(GLTexture* const&) T __gnu_cxx::hashtable<GLTexture*, GLTexture*, Blizzard::STL::HashFn<GLTexture*>, std::_Identity<GLTexture*>, Blizzard::STL::EqualFn<GLTexture*>, std::allocator<GLTexture*>>::resize(unsigned long) T __gnu_cxx::hashtable<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::STL::HashFn<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Identity<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, Blizzard::STL::EqualFn<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::insert_unique_noresize(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T __gnu_cxx::hashtable<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::STL::HashFn<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Identity<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, Blizzard::STL::EqualFn<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::resize(unsigned long) T __gnu_cxx::hashtable<std::pair<GLEnum const, GLBatchViewer::DrawData>, GLEnum, Blizzard::STL::HashFn<int>, std::_Select1st<std::pair<GLEnum const, GLBatchViewer::DrawData>>, Blizzard::STL::EqualFn<GLEnum>, std::allocator<std::pair<GLEnum, GLBatchViewer::DrawData>>>::find_or_insert(std::pair<GLEnum const, GLBatchViewer::DrawData> const&) T __gnu_cxx::hashtable<std::pair<GLEnum const, GLBatchViewer::DrawData>, GLEnum, Blizzard::STL::HashFn<int>, std::_Select1st<std::pair<GLEnum const, GLBatchViewer::DrawData>>, Blizzard::STL::EqualFn<GLEnum>, std::allocator<std::pair<GLEnum, GLBatchViewer::DrawData>>>::insert_unique_noresize(std::pair<GLEnum const, GLBatchViewer::DrawData> const&) T __gnu_cxx::hashtable<std::pair<GLEnum const, GLBatchViewer::DrawData>, GLEnum, Blizzard::STL::HashFn<int>, std::_Select1st<std::pair<GLEnum const, GLBatchViewer::DrawData>>, Blizzard::STL::EqualFn<GLEnum>, std::allocator<std::pair<GLEnum, GLBatchViewer::DrawData>>>::resize(unsigned long) T __gnu_cxx::hashtable<std::pair<GLVertexFormat* const, GLVertexFormat*>, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Select1st<std::pair<GLVertexFormat* const, GLVertexFormat*>>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<std::pair<GLVertexFormat*, GLVertexFormat*>>>::insert_unique_noresize(std::pair<GLVertexFormat* const, GLVertexFormat*> const&) T __gnu_cxx::hashtable<std::pair<GLVertexFormat* const, GLVertexFormat*>, GLVertexFormat*, Blizzard::STL::HashFn<GLVertexFormat*>, std::_Select1st<std::pair<GLVertexFormat* const, GLVertexFormat*>>, Blizzard::STL::EqualFn<GLVertexFormat*>, std::allocator<std::pair<GLVertexFormat*, GLVertexFormat*>>>::resize(unsigned long) T __gnu_cxx::hashtable<std::pair<GLBuffer* const, GLBuffer*>, GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, std::_Select1st<std::pair<GLBuffer* const, GLBuffer*>>, Blizzard::STL::EqualFn<GLBuffer*>, std::allocator<std::pair<GLBuffer*, GLBuffer*>>>::insert_unique_noresize(std::pair<GLBuffer* const, GLBuffer*> const&) T __gnu_cxx::hashtable<std::pair<GLBuffer* const, GLBuffer*>, GLBuffer*, Blizzard::STL::HashFn<GLBuffer*>, std::_Select1st<std::pair<GLBuffer* const, GLBuffer*>>, Blizzard::STL::EqualFn<GLBuffer*>, std::allocator<std::pair<GLBuffer*, GLBuffer*>>>::resize(unsigned long) T __gnu_cxx::hashtable<std::pair<GLShader* const, GLShader*>, GLShader*, Blizzard::STL::HashFn<GLShader*>, std::_Select1st<std::pair<GLShader* const, GLShader*>>, Blizzard::STL::EqualFn<GLShader*>, std::allocator<std::pair<GLShader*, GLShader*>>>::insert_unique_noresize(std::pair<GLShader* const, GLShader*> const&) T __gnu_cxx::hashtable<std::pair<GLShader* const, GLShader*>, GLShader*, Blizzard::STL::HashFn<GLShader*>, std::_Select1st<std::pair<GLShader* const, GLShader*>>, Blizzard::STL::EqualFn<GLShader*>, std::allocator<std::pair<GLShader*, GLShader*>>>::resize(unsigned long) T __gnu_cxx::hashtable<std::pair<GLTexture* const, GLTexture*>, GLTexture*, Blizzard::STL::HashFn<GLTexture*>, std::_Select1st<std::pair<GLTexture* const, GLTexture*>>, Blizzard::STL::EqualFn<GLTexture*>, std::allocator<std::pair<GLTexture*, GLTexture*>>>::insert_unique_noresize(std::pair<GLTexture* const, GLTexture*> const&) T __gnu_cxx::hashtable<std::pair<GLTexture* const, GLTexture*>, GLTexture*, Blizzard::STL::HashFn<GLTexture*>, std::_Select1st<std::pair<GLTexture* const, GLTexture*>>, Blizzard::STL::EqualFn<GLTexture*>, std::allocator<std::pair<GLTexture*, GLTexture*>>>::resize(unsigned long) T __gnu_cxx::hashtable<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>::insert_unique_noresize(std::pair<std::string const, FileMapEntry> const&) T __gnu_cxx::hashtable<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>::erase(__gnu_cxx::_Hashtable_iterator<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>, __gnu_cxx::_Hashtable_iterator<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>) T __gnu_cxx::hashtable<std::pair<std::string const, FileMapEntry>, std::string, Blizzard::STL::CaseInsensitiveHashFn<std::string>, std::_Select1st<std::pair<std::string const, FileMapEntry>>, Blizzard::STL::CaseInsensitiveEqualFn<std::string>, std::allocator<std::pair<std::string, FileMapEntry>>>::resize(unsigned long) T Blizzard::STL::CaseInsensitiveHashFn<std::string>::operator()(std::string const&) const T Blizzard::STL::CaseInsensitiveEqualFn<std::string>::operator()(std::string const&, std::string const&) const T Blizzard::Jobs::Job::IsReady() const T Blizzard::Storage::PartialFile::IsAvailable(long long, long long) const T Blizzard::Storage::PartialFile::IsCompleted() const T Blizzard::Storage::PartialFile::GetChunkSize() const T Blizzard::Storage::PartialFile::GetTotalLocalSize() const T Blizzard::Storage::PartialFile::IsMatch(char const*, long long, int) const T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::_Rep::_M_dispose(Blizzard::Memory::AllocSTL<char> const&) D std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::_Rep::_S_empty_rep_storage T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::swap(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::append(char const*, unsigned long) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::assign(char const*, unsigned long) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::assign(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::resize(unsigned long, char) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::reserve(unsigned long) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::_M_mutate(unsigned long, unsigned long, unsigned long) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::basic_string(char const*, Blizzard::Memory::AllocSTL<char> const&) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::basic_string(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>::~basic_string() T std::_Deque_base<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>, std::allocator<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>>::_M_create_nodes(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>**, Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>**) T std::_Deque_base<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>, std::allocator<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>>::_M_initialize_map(unsigned long) T std::_Deque_base<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::_M_create_nodes(Blizzard::Storage::STORAGE_CMD**, Blizzard::Storage::STORAGE_CMD**) T std::_Deque_base<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::_M_initialize_map(unsigned long) T std::_Deque_base<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_create_nodes(Blizzard::Streaming::FILE_THREAD_CMD**, Blizzard::Streaming::FILE_THREAD_CMD**) T std::_Deque_base<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_initialize_map(unsigned long) T std::_Deque_base<Blizzard::Jobs::Job*, std::allocator<Blizzard::Jobs::Job*>>::_M_create_nodes(Blizzard::Jobs::Job***, Blizzard::Jobs::Job***) T std::_Deque_base<Blizzard::Jobs::Job*, std::allocator<Blizzard::Jobs::Job*>>::_M_initialize_map(unsigned long) T std::_Deque_base<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_create_nodes(Blizzard::Mopaq::HSARCHIVE__***, Blizzard::Mopaq::HSARCHIVE__***) T std::_Deque_base<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_initialize_map(unsigned long) T std::_Deque_base<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_create_nodes(Blizzard::Mopaq::HSFILERecord***, Blizzard::Mopaq::HSFILERecord***) T std::_Deque_base<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_initialize_map(unsigned long) T std::_Deque_base<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_create_nodes(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>**, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>**) T std::_Deque_base<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_initialize_map(unsigned long) T std::_Temporary_buffer<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function>::_Temporary_buffer(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>) T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::ServerItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::TimeslotItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::ParameterItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::TransportItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::ServerPathItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::map<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, Blizzard::Streaming::Manifests::FileItem, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::operator[](std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>::~pair() T std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>::~pair() T std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>::~pair() T std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>::~pair() T std::deque<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>, std::allocator<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>>::_M_push_back_aux(Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job> const&) T std::deque<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>, std::allocator<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>>>::_M_reallocate_map(unsigned long, bool) T std::deque<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::_M_push_back_aux(Blizzard::Storage::STORAGE_CMD const&) T std::deque<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::_M_reallocate_map(unsigned long, bool) T std::deque<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::clear() T std::deque<Blizzard::Storage::STORAGE_CMD, std::allocator<Blizzard::Storage::STORAGE_CMD>>::erase(std::_Deque_iterator<Blizzard::Storage::STORAGE_CMD, Blizzard::Storage::STORAGE_CMD&, Blizzard::Storage::STORAGE_CMD*>) T std::deque<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_push_back_aux(Blizzard::Streaming::FILE_THREAD_CMD const&) T std::deque<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_push_front_aux(Blizzard::Streaming::FILE_THREAD_CMD const&) T std::deque<Blizzard::Streaming::FILE_THREAD_CMD, std::allocator<Blizzard::Streaming::FILE_THREAD_CMD>>::_M_reallocate_map(unsigned long, bool) T std::deque<Blizzard::Jobs::Job*, std::allocator<Blizzard::Jobs::Job*>>::_M_reallocate_map(unsigned long, bool) T std::deque<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_push_back_aux(Blizzard::Mopaq::HSARCHIVE__* const&) T std::deque<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_reallocate_map(unsigned long, bool) T std::deque<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::clear() T std::deque<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_push_back_aux(Blizzard::Mopaq::HSFILERecord* const&) T std::deque<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_reallocate_map(unsigned long, bool) T std::deque<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_push_back_aux(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::deque<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_reallocate_map(unsigned long, bool) T std::deque<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::clear() T std::vector<char, Blizzard::Memory::AllocSTL<char>>::_M_insert_aux(__gnu_cxx::__normal_iterator<char*, std::vector<char, Blizzard::Memory::AllocSTL<char>>>, char const&) T void std::vector<char, Blizzard::Memory::AllocSTL<char>>::_M_range_insert<__gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>(__gnu_cxx::__normal_iterator<char*, std::vector<char, Blizzard::Memory::AllocSTL<char>>>, __gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, __gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::forward_iterator_tag) T std::vector<char, Blizzard::Memory::AllocSTL<char>>::reserve(unsigned long) T std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>::_M_insert_aux(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function const&) T void std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>::_M_range_insert<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, std::forward_iterator_tag) T std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>::reserve(unsigned long) T std::vector<Blizzard::Util::Digest<16>, std::allocator<Blizzard::Util::Digest<16>>>::_M_fill_insert(__gnu_cxx::__normal_iterator<Blizzard::Util::Digest<16>*, std::vector<Blizzard::Util::Digest<16>, std::allocator<Blizzard::Util::Digest<16>>>>, unsigned long, Blizzard::Util::Digest<16> const&) T std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>, Blizzard::Mopaq::CompressionAlgorithm const&) T void std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>::_M_range_insert<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::CompressionAlgorithm*, std::vector<Blizzard::Mopaq::CompressionAlgorithm, std::allocator<Blizzard::Mopaq::CompressionAlgorithm>>>, std::forward_iterator_tag) T std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList const&) T std::vector<Blizzard::Storage::StorageUnit::ChunkInfo, std::allocator<Blizzard::Storage::StorageUnit::ChunkInfo>>::_M_fill_insert(__gnu_cxx::__normal_iterator<Blizzard::Storage::StorageUnit::ChunkInfo*, std::vector<Blizzard::Storage::StorageUnit::ChunkInfo, std::allocator<Blizzard::Storage::StorageUnit::ChunkInfo>>>, unsigned long, Blizzard::Storage::StorageUnit::ChunkInfo const&) T std::vector<Blizzard::Streaming::Manifests::ServerItem::UsageSlot, std::allocator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot*, std::vector<Blizzard::Streaming::Manifests::ServerItem::UsageSlot, std::allocator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot>>>, Blizzard::Streaming::Manifests::ServerItem::UsageSlot const&) T std::vector<Blizzard::Streaming::Manifests::ServerItem::UsageSlot, std::allocator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot>>::operator=(std::vector<Blizzard::Streaming::Manifests::ServerItem::UsageSlot, std::allocator<Blizzard::Streaming::Manifests::ServerItem::UsageSlot>> const&) T std::vector<Blizzard::Streaming::Transport::URL_INFO, std::allocator<Blizzard::Streaming::Transport::URL_INFO>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Streaming::Transport::URL_INFO*, std::vector<Blizzard::Streaming::Transport::URL_INFO, std::allocator<Blizzard::Streaming::Transport::URL_INFO>>>, Blizzard::Streaming::Transport::URL_INFO const&) T std::vector<char*, Blizzard::Memory::AllocSTL_raw<char*>>::_M_insert_aux(__gnu_cxx::__normal_iterator<char**, std::vector<char*, Blizzard::Memory::AllocSTL_raw<char*>>>, char* const&) T std::vector<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::HSARCHIVE__**, std::vector<Blizzard::Mopaq::HSARCHIVE__*, std::allocator<Blizzard::Mopaq::HSARCHIVE__*>>>, Blizzard::Mopaq::HSARCHIVE__* const&) T std::vector<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>::_M_insert_aux(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::HSFILERecord**, std::vector<Blizzard::Mopaq::HSFILERecord*, std::allocator<Blizzard::Mopaq::HSFILERecord*>>>, Blizzard::Mopaq::HSFILERecord* const&) T std::vector<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*, std::allocator<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*>>::_M_fill_insert(__gnu_cxx::__normal_iterator<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>**, std::vector<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*, std::allocator<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*>>>, unsigned long, __gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>* const&) T std::vector<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*, std::allocator<__gnu_cxx::_Hashtable_node<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>*>>::reserve(unsigned long) T std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::_M_insert_aux(__gnu_cxx::__normal_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*, std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>::operator=(std::vector<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::allocator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>> const&) T std::_Rb_tree<Blizzard::Util::Digest<16>, std::pair<Blizzard::Util::Digest<16> const, unsigned int>, std::_Select1st<std::pair<Blizzard::Util::Digest<16> const, unsigned int>>, std::less<Blizzard::Util::Digest<16>>, std::allocator<std::pair<Blizzard::Util::Digest<16> const, unsigned int>>>::_M_erase(std::_Rb_tree_node<std::pair<Blizzard::Util::Digest<16> const, unsigned int>>*) T std::_Rb_tree<Blizzard::Thread::ThreadRecord*, Blizzard::Thread::ThreadRecord*, std::_Identity<Blizzard::Thread::ThreadRecord*>, std::less<Blizzard::Thread::ThreadRecord*>, Blizzard::Memory::AllocSTL_raw<Blizzard::Thread::ThreadRecord*>>::insert_unique(Blizzard::Thread::ThreadRecord* const&) T std::_Rb_tree<Blizzard::Thread::ThreadRecord*, Blizzard::Thread::ThreadRecord*, std::_Identity<Blizzard::Thread::ThreadRecord*>, std::less<Blizzard::Thread::ThreadRecord*>, Blizzard::Memory::AllocSTL_raw<Blizzard::Thread::ThreadRecord*>>::erase(Blizzard::Thread::ThreadRecord* const&) T std::_Rb_tree<Blizzard::Thread::ThreadRecord*, Blizzard::Thread::ThreadRecord*, std::_Identity<Blizzard::Thread::ThreadRecord*>, std::less<Blizzard::Thread::ThreadRecord*>, Blizzard::Memory::AllocSTL_raw<Blizzard::Thread::ThreadRecord*>>::_M_erase(std::_Rb_tree_node<Blizzard::Thread::ThreadRecord*>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, bool> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>, Blizzard::STL::CaseInsensitive, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>, Blizzard::STL::CaseInsensitive, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>>::erase(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>, Blizzard::STL::CaseInsensitive, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>, Blizzard::STL::CaseInsensitive, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, unsigned int> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TimeslotItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ParameterItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::TransportItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::ServerPathItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Streaming::Manifests::FileItem> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>>::erase(std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::File::StreamRecord*> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, Blizzard::Storage::StorageUnit*> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>::insert_unique(std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>::insert_unique(std::_Rb_tree_iterator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>> const&) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>::_M_erase(std::_Rb_tree_node<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>*) T std::_Rb_tree<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::_Select1st<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>, std::less<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>>>::_M_insert(std::_Rb_tree_node_base*, std::_Rb_tree_node_base*, std::pair<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>> const&) T void std::__push_heap<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int, int, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList) T void std::__push_heap<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int, int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>) T void std::partial_sort<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>) T void std::partial_sort<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>) T void std::__adjust_heap<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, System_StackCrawl::Function>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, int, System_StackCrawl::Function) T void std::__adjust_heap<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int, int, Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList) T void std::__adjust_heap<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int, int, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>) T void std::inplace_merge<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>) T void std::__insertion_sort<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>) T void std::__insertion_sort<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>) T void std::__introsort_loop<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int) T void std::__introsort_loop<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, int) T void std::__introsort_loop<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, int) T void std::__merge_adaptive<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, System_StackCrawl::Function*>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, int, System_StackCrawl::Function*, int) T __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>> std::__merge_backward<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function*, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function*, System_StackCrawl::Function*, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>) T __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>> std::__rotate_adaptive<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, System_StackCrawl::Function*, int>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, int, System_StackCrawl::Function*, int) T std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*> std::__unguarded_partition<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>) T void std::__final_insertion_sort<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>) T void std::__final_insertion_sort<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>) T void std::__merge_without_buffer<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, int, int) T void std::__unguarded_linear_insert<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>) T void std::__rotate<__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>>(__gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, __gnu_cxx::__normal_iterator<System_StackCrawl::Function*, std::vector<System_StackCrawl::Function, Blizzard::Memory::AllocSTL_raw<System_StackCrawl::Function>>>, std::random_access_iterator_tag) T void std::make_heap<__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>>(__gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>, __gnu_cxx::__normal_iterator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList*, std::vector<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList, std::allocator<Blizzard::Mopaq::MPQEnumeratorBlockOrder::BlockToList>>>) T void std::make_heap<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>) T void std::sort_heap<std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>>(std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>, std::_Deque_iterator<std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>&, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>*>) T std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> std::operator+<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>>(char const*, std::basic_string<char, std::char_traits<char>, Blizzard::Memory::AllocSTL<char>> const&) D typeinfo for Blizzard::URL::DownloadCallback D typeinfo for Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job> D typeinfo for Blizzard::Jobs::WorkerPool D typeinfo for Blizzard::Jobs::Job D typeinfo for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>> D typeinfo for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*> D typeinfo for Blizzard::Mopaq::Enumerator D typeinfo for Blizzard::Mopaq::MPQEnumerator D typeinfo for Blizzard::Mopaq::MpqErrorHandler D typeinfo for Blizzard::Mopaq::OnDiskEnumerator D typeinfo for Blizzard::Mopaq::DeltaCompletionCallback D typeinfo for Blizzard::Mopaq::MPQEnumeratorBlockOrder D typeinfo for Blizzard::Mopaq::MpqRepairOnDemandErrorHandler D typeinfo for Blizzard::Mopaq::MpqStandaloneRepairErrorHandler D typeinfo for Blizzard::Patch::Patch D typeinfo for Blizzard::Patch::IStream D typeinfo for Blizzard::Using::GlobalObject D typeinfo for Blizzard::Using::ScopedUse D typeinfo for Blizzard::Storage::HttpSource D typeinfo for Blizzard::Storage::CacheSource D typeinfo for Blizzard::Storage::PartialFile D typeinfo for Blizzard::Storage::BackingStore D typeinfo for Blizzard::Streaming::CompletionCallback D typeinfo for Blizzard::Streaming::ManifestRandomNumberGenerator D typeinfo for Blizzard::Streaming::Manifests::ServerItem D typeinfo for Blizzard::Streaming::Manifests::ManifestItem D typeinfo for Blizzard::Streaming::Manifests::TimeslotItem D typeinfo for Blizzard::Streaming::Manifests::ParameterItem D typeinfo for Blizzard::Streaming::Manifests::TransportItem D typeinfo for Blizzard::Streaming::Manifests::ServerPathItem D typeinfo for Blizzard::Streaming::Manifests::FileItem D typeinfo for Blizzard::Streaming::Transport::TransportHttpCallback R typeinfo name for Blizzard::URL::DownloadCallback R typeinfo name for Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job> R typeinfo name for Blizzard::Jobs::WorkerPool R typeinfo name for Blizzard::Jobs::Job R typeinfo name for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>> R typeinfo name for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*> R typeinfo name for Blizzard::Mopaq::Enumerator R typeinfo name for Blizzard::Mopaq::MPQEnumerator R typeinfo name for Blizzard::Mopaq::MpqErrorHandler R typeinfo name for Blizzard::Mopaq::OnDiskEnumerator R typeinfo name for Blizzard::Mopaq::DeltaCompletionCallback R typeinfo name for Blizzard::Mopaq::MPQEnumeratorBlockOrder R typeinfo name for Blizzard::Mopaq::MpqRepairOnDemandErrorHandler R typeinfo name for Blizzard::Mopaq::MpqStandaloneRepairErrorHandler R typeinfo name for Blizzard::Patch::Patch R typeinfo name for Blizzard::Patch::IStream R typeinfo name for Blizzard::Using::GlobalObject R typeinfo name for Blizzard::Using::ScopedUse R typeinfo name for Blizzard::Storage::HttpSource R typeinfo name for Blizzard::Storage::CacheSource R typeinfo name for Blizzard::Storage::PartialFile R typeinfo name for Blizzard::Storage::BackingStore R typeinfo name for Blizzard::Streaming::CompletionCallback R typeinfo name for Blizzard::Streaming::ManifestRandomNumberGenerator R typeinfo name for Blizzard::Streaming::Manifests::ServerItem R typeinfo name for Blizzard::Streaming::Manifests::ManifestItem R typeinfo name for Blizzard::Streaming::Manifests::TimeslotItem R typeinfo name for Blizzard::Streaming::Manifests::ParameterItem R typeinfo name for Blizzard::Streaming::Manifests::TransportItem R typeinfo name for Blizzard::Streaming::Manifests::ServerPathItem R typeinfo name for Blizzard::Streaming::Manifests::FileItem R typeinfo name for Blizzard::Streaming::Transport::TransportHttpCallback D vtable for Blizzard::URL::DownloadCallback D vtable for Blizzard::Jobs::RefCounted<Blizzard::Jobs::Job> D vtable for Blizzard::Jobs::WorkerPool D vtable for Blizzard::Jobs::Job D vtable for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::RefPtr<Blizzard::Jobs::Job>> D vtable for Blizzard::Util::ThreadSafeQueue<Blizzard::Jobs::Job*> D vtable for Blizzard::Mopaq::Enumerator D vtable for Blizzard::Mopaq::MPQEnumerator D vtable for Blizzard::Mopaq::MpqErrorHandler D vtable for Blizzard::Mopaq::OnDiskEnumerator D vtable for Blizzard::Mopaq::DeltaCompletionCallback D vtable for Blizzard::Mopaq::MPQEnumeratorBlockOrder D vtable for Blizzard::Mopaq::MpqRepairOnDemandErrorHandler D vtable for Blizzard::Mopaq::MpqStandaloneRepairErrorHandler D vtable for Blizzard::Storage::HttpSource D vtable for Blizzard::Storage::CacheSource D vtable for Blizzard::Storage::PartialFile D vtable for Blizzard::Storage::BackingStore D vtable for Blizzard::Streaming::CompletionCallback D vtable for Blizzard::Streaming::ManifestRandomNumberGenerator D vtable for Blizzard::Streaming::Manifests::ServerItem D vtable for Blizzard::Streaming::Manifests::ManifestItem D vtable for Blizzard::Streaming::Manifests::TimeslotItem D vtable for Blizzard::Streaming::Manifests::ParameterItem D vtable for Blizzard::Streaming::Manifests::TransportItem D vtable for Blizzard::Streaming::Manifests::ServerPathItem D vtable for Blizzard::Streaming::Manifests::FileItem D vtable for Blizzard::Streaming::Transport::TransportHttpCallback