WoW:3.3.5a: Difference between revisions
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* libexpat - Used to parse XML, commonly used in GlueXML and FrameXML | * libexpat - Used to parse XML, commonly used in GlueXML and FrameXML | ||
{| class="wikitable" | |||
|+ Libraries | |||
|- | |||
! Library !! Version !! Author !! Description !! Depends on | |||
|- | |||
| [[Blizzard Entertainment:BlizzardCore|BlizzardCore]] || ? || [[Blizzard Entertainment]] || || None | |||
|- | |||
| [[Blizzard Entertainment:Storm|Storm]] || ? || [[Blizzard Entertainment]] || || [[Blizzard Entertainment:BlizzardCore|BlizzardCore]] | |||
|- | |||
| [[Blizzard Entertainment:Tempest|Tempest]] || ? || [[Blizzard Entertainment]] || 3D arithmetic classes and routines || [[Blizzard Entertainment:Storm|Storm]] | |||
|} | |||
== Software that supports 3.3.5a == | == Software that supports 3.3.5a == | ||
Revision as of 09:59, 15 June 2025
Reverse engineering
Many attempts have been made throughout history to study the internals of this client.
To consolidate and refine our collective understanding, a single reverse engineering repository called binana was invented.
Compiler
For Windows, the client was known to be compiled using the Microsoft Visual C++ Compiler but which version?
For the Mac OS X port, the XCode version of GCC was used.
Libraries
The WoW client was known to have the following libraries:
- fmod - For in-game audio playback
- lua - Used extensively for Glue and FrameScript. Much of the client runs through this Lua interface.
- libexpat - Used to parse XML, commonly used in GlueXML and FrameXML
| Library | Version | Author | Description | Depends on |
|---|---|---|---|---|
| BlizzardCore | ? | Blizzard Entertainment | None | |
| Storm | ? | Blizzard Entertainment | BlizzardCore | |
| Tempest | ? | Blizzard Entertainment | 3D arithmetic classes and routines | Storm |
Software that supports 3.3.5a
3.3.5a benefits from a significant buy-in from the community of developers, making it the de facto standard version of WoW.